The whole 64 vs 32 bit thing... in the long run is this going to make the SE worth waiting for and far superior to current the modded old skyrim?
I am faced with a dilemma of whether or not I should continue my current stable play through with around 150 mods/plugins installed and forget about SE... or do you anticipate there will be an explosion of new amazing mods that wouldn't have been possible in 32 bit... and upgraded/improved older mods once SKSE becomes available?
I am somewhat concerned a number of the mods I used are never going to be updated or have a replacement in SE...