First the build:
Name: Zormof
Race: Khajiit
Class: Battlemage
Major skills: Alteration, Armorer, Conjuration, Mysticism, long blade
Minor skills: Blunt weapon, Axe, Spear, Enchant, Unarmed
Sign: The Mage
Factions: Mages Guild, Blades, Great House Hlaalu
Now for the story:
Zormof was born into a poor family in Morrowind. His father passed away from being worked to hard by Dark Elves (his father was a slave) when he was 3. From that point on he hated Dark Elves.* He grew up in Morrowind and when he was 19 his mother passed away. At that point he bought a house and settled down. But that was not enough for him, he had a thirst for adventure. So he started going around to local caves and abandoned mines to take the treasure that hid within them. Then he realized this was the life for him, an adventurer. So he started travailing to farther places and making a name for himself. He wanted to show all those Dark Elves that a Khajiit could be just as good as them! Around the age of 29 he decided he had done all there was to do in Morrowind so he set out for a new land, Cyrodiil. He bought a small house on the Imperial water front and started out just as he had in Morrowind, taking treasure from local caves and mines. He eventually heard rumor of trouble in Kvatch and knew he had to go. After he helped save Kvatch he started seeing more of those portals throughout the wilderness, so he went in and closed them. He eventually became the hero of the great battle and returned to his home in Morrowind, where all the "outlanders" applauded him and all the Dark Elves hated him. But he didn't care, he had shown them he could still be a hero even though he was a Khajiit.
Let me know what you guys think!
*no offense to anyone who is a Dark Elf