Items and merchants

Post » Wed Nov 09, 2016 6:43 am

Hey guys, I'm making my thesis and its about improving the interaction with merchants in RPGs.



With that said i already have a sketch of a model that I want to implement as a mod for skyrim but I have 2 questions that I haven't found answers yet.



1. Is it possible to change the items that are in a container dynamically, based on other variables other than the player level? I am aware of leveled items and chars, but I want to know if there is any easy way of making the vendor sell you different items based on other variables like the most leveled attribute you have for example.



2. Related with the first question, is It possible to change the container that a vendor is linked to in run-time? This is a possible work around the first problem I wrote above, but I think that this is another problem all by itself. The idea was to change the container that is linked to the merchant based on (again) attributes like if you have the 1 handed maxed out.



Thanks in advance guys!

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dav
 
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