About world map max size, again.

Post » Tue Nov 29, 2016 3:52 am

Hi everyone.



I followed for a long time the modding community discussions about the possibilities to make bigger worldmaps, but only until 2014 more or less and I do not know if there has been any progress.


I know the "havok" problem with bigger sizes than 128 cells on the X-axis ( "East-West") was solved, but there was still the problem with activators, magic and other features from more than 128 cells from the " Center "on both axes if I remember well.


Since TES 6 will not be released until probably 2022... :sadvaultboy: , hopefully, I'm thinking to continue a long time delayed project with a weird world distribution. The total size of the map could be similar or even much smaller than Skyrim vanilla but... larger by far on the Y axis.


So... Is it possible to make an greatly elongated map, with 300-400 cells on the y axis? Were the problems solved?



P.S. P.S. Sorry for my english, I didn't write for two years..

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Etta Hargrave
 
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