[RELz] Ish's Ars Armorum - Crafting Expansion for SSE

Post » Fri Dec 02, 2016 10:11 am

Name: Ish's Ars Armorum

Version: 1.01

Date: 12/01/2016

Category: Weapons and Armor

Author: ishmaeltheforsaken

Source: http://www.nexusmods.com/skyrimspecialedition/mods/5441/? and Bethesda.net




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Requirements:

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Skyrim Special Edition version 1.1.47.0.8 or later




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Description:

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Massively increases equipment crafting options by allowing any of the weapons and armor in the "core progression" (iron, steel, orcish, dwarven, elven, glass, ebony, daedric) to be crafted from any of those eight materials.




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Details:

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This mod is a Skyrim Special Edition spiritual successor to Armory of Tamriel, a mod I had the great honor of working on for the original Skyrim. In short, almost every standard weapon and armor in the vanilla game can be crafted out of any material. This means you can craft an elven cuirass out of glass, an ebony cuirass out of steel, a dwarven greatsword out of... daedric? Okay, maybe the grammar doesn't always work out D:



Regardless, this constitutes an ENORMOUS expansion to crafting in Skyrim and allows players who enjoy the aesthetic of a particular style of equipment to keep that aesthetic from level 1 to 81 (and beyond!).



For the moment, the only prerequisite for crafting a given item is the vanilla perk matching the material: elven smithing will let you craft anything with moonstone, orcish smithing will let you craft anything with orichalcum, etc. In the future, I'll be adding a number of books to the game that will be required to craft in a particular style.



All stats are based on material: all iron swords share the stats of the vanilla iron sword, regardless of style. All moonstone armor is light armor with vanilla elven armor ratings.



Finally, crafting the items yourself is currently the only way to obtain the items. I will be seeding them into the world through leveled lists, but that will be a future update.




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Known Issues:

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* None, but there are almost one thousand (1000!) items, and I cannot test everything. If you experience a problem, LET ME KNOW.




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History:

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12/01/2016, 1.01 - fixed issue where dwemeri gauntlets and certain helmets wouldn't appear?



12/01/2016, 1.0 - initial release




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Contact Details:

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Contact me at the Nexus; username: ishmaeltheforsaken




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Credits:

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Bethesda Game Studios for creating Skyrim

Baratan, for creating the original Armory of Tamriel

Albatross and Arcturius, with whom I worked on Armory of Tamriel

Leviathan1753 for the SkyProc library




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Tools Used:

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Creation Kit

xEdit

SkyProc




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Licensing/Legal:

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You must contact me and obtain my permission before re-packaging any part of this mod.

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