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I suppose that in the absence of other http://www.gamesas.com/topic/1604090-the-skyrim-dead-is-dead-thread-xxv/, other people can post about their characters here as well if they want.
#2
After helping reforge Wuuthrad, curing the spirit of Kodlak Whitemane (who fell in battle) and retrieving the Shield of Ysgramor, Ella spots the College of Winterhold in the distance. Certainly the ideal place to learn about ancient dwemer ruins.
After casting a simple Mage Light to be admitted into the college, the Nord heard talk among other initiates that she would need a ward spell for her first day in school, so she sought out Colette Marence, the Restoration teacher. Weird bird that one.
After a brief tour, she attended her first class, wary of an Altmer called Ancano. Her following lessons would be in Saarthal, but they would only take place in a while. For the meantime, Ella would spend a good deal of time working with Urag gro-Shub in the search of rare books, hopeful she could stumble upon detailed indications of how to reach and explore Arkngthamz.
Yeah, I was wondering what happened to the folks whom started the last one and why they didn't make a new one.
Attempting a new DiD character.
Name: Dro'ava
Race: Khajiit
Gender: Female
Backstory: A hunter/thief looking to scavenge through Skyrim, she has snuck in with a Caravan under the pretense of guarding it. Haven't found the right opportunity to leave, she's stuck with the camp right outside Markarth. When it comes to robbing bandit camps and caves, she prefers to use illusion spells to pacify potential enemies rather than killing them outright. After all, dead people = less people to rob or swindle.
She was the daughter of an infamous assassin, but she always despised that line of what. Especially since her father was trying to mold her to be just like him. But she escaped that life as a child by running away. Was adopted in to a prominent gang of thieves, but decided to leave them after a raid on a small town ended in bloodshed. Now she is out on her own, trying her best not to cause needless bloodshed.
Side Note: Since illusion spells are going to be part of her toolkit, but aren't given to her at the start, I am going to have to use the command console to give her a starter set.
Cool, best of luck to Dro′ava!
==
Apparently, Areial took it upon himself to continue the "official" DiD thread, thanks already for that!
I will continue to report my entries about Ella here just for the sake of continuity, and everyone is still welcome to comment and participate as well. When she dies, I′ll move there. Once again, I see no problem if the threads are merged.
I believe the next time that thread reaches 200 posts, if I′m still around, then I could probably do the manual labor of hooking up all the links, managing graveyeards and stuff to start a new official one, instead of reviving/creating this again.
==
Ella is now holding her level up to 19 on her way to High Hrothgar.
#3
Before leaving in search of the books, Ella spends an afternoon taking classes with Faralda, the Destructions teacher. The elf tried to convince her to use these new Lightining Bolts and even sold her a spell book, but she found it too clumsy and magicka-consuming. Maybe in time she would grow used to it, but for the while she also perfected her flame concentration technique for higher damage.
Before leaving town, she stopped by Birna′s Oddments to sell her spare items. The woman moved her with complaints about bad deals that could not sound like anything but references to sixual abuse. A few books could wait, she would go down Yngol Barrow and bring whatever money and valuables back to this woman. The Jarl had previously told her that the Helm of Winterhold might be in there somewhere, so that was convenient too.
She spotted few old ruins and a mine on her way south towards Windhelm, and fought a bear and some wolves. After the lessons in Dual Casting, she was now prepared for any emergency.
The barrow themselves were pretty disappointing, despite the ominous little shiny balls. She took a carriage back to Winterhold, delivered the Helm, gave Birna some stuff and when she was about to leave, Urag gro-Shub yelled for her.
"I remembered of a rather common book that might contain what you seek. I should have it in the Arcaneum somewhere, but I can′t find it right now. It′s called The Aetherium Wars, white cover, easy to spot. Keep an eye out on your travels, and be safe."
Ella smiled and left, followed by Lidya.
Next she followed the road to Ivarstead. One of the works of Shalindor was supposed to be in a cave nearby.
Fought oh, so many bears on the way, but she came up with a formula to face them. She would cast her armor at a distance that would not yet bother them and summon a wolf companion right beside her. If that triggered the bear, the wolf would immediately run at it, and give her some time to draw the Shield of Ysgramor or to let Lydia take up the front line. Then just burn and slash. If the summon doesn′t work, now she had very convenient Lightning Bolts for that.
She arrived at nightfall, anxious about the ever increasing vampire attacks, and self-concious of her promise to join the Dawnguard. There was just so many important things to do. She slept, met a nice guy called klimek and then head to the cave. More bears.
When she opened the treasure box, a voice came booming from the sky, and she thought "again?"
"A new hand touches the beacon."
What was up with stark voices coming from unexpected directions to tell her what to do? Valleys, mountains, the sky. Was it all related and for a purpose, maybe? Or was it just fun to watch her run around trying to obey every voice that shouted something presumably at her? She couldn′t decide. She also realised she didn′t quite hear anything the voice said this time, except "Mt. Kilkreath", wherever that was. Do voices expect you to be a damn mapmaker or what? Anyway, Urag would know.
VATROU get's busy sometimes... I put up a new thread... He will probably be around for the next one... but until then this will do...
Great input, thanks.
I linked that page because, as you said, that′s a playstyle I like but had no idea that had a name and a following and etc, and that was the first one I saw, in the other thread.
Ultimately, I think the most important is that the only real "rule", or defining characteristics of playing like this is that your in-game death means something beyond losing some minutes.
When it comes to skyrim, I′ve done a lot powering through the game already, so DiD brings an element of role-playing that I didn′t know I missed from my youth. I like to write, so these superficial tidbits are just me drinking some coffee and playing with words. I like my chars and give it some thought to the personality I′ll play them with, but I won′t "revive" them.
In the end everyone should play however they have the most fun.
==
Ella is now level 20 and kicking serious behinds. She discovered what it means to be Dragonborn, went to hunt a dragon in Mount Anthor, stopped by the Shrine of Azura in the way, fought the dragon under an epic view of the statue and is now headed to retrieve the Horn of Jurgen Windcaller.
aw man
RIP Ella Final-Voice
She lasted one day more than Bendtyn, died on 31. She had her head pierced through by a Master Vampire on Shriekwind Bastion while looking for the book Fragments: On Artaeum. She had so many dreams.
Dro'ava had a fairly productive first day. Traveling from the Caravan all the way to Whiterun, she grabbed a lot of Wolf pelts. Then went on a grand hunt after arriving at Whiterun and obtained a lot more pelts. Though, one of the Deer she was chasing ran awfully close to Labarythian, so she had to turn around. Luckily, as did the Deer.
She needs more arrows now.
I often wonder if I go a bit too far designing my characters. I mean they rarely last long enough for me to get to know them but I design them and their personalities quite a lot.
@Rick
I really just thought I was better. I′m probably lucky real me doesn′t have access to cool swords and angry vampires.
Hey, thanks for making a new DiD thread. get I'll the Official one up sometime tonight or tomorrow. It would be easier if it wasn't locked, might PM a Mod for a favor. Anyways, yeah hopefully that'll be up soon. And once these forums close I'll probably move them to the Beta Forums.