The work of the turn-undead-spells can be confirmed by me.
Of course, turn-lesser-undead do only work on the death-dogs and 'simple' vampires. For the master-vampires, that attack towns, you wold need somewhat stronger.
In addition of everything from Chaka ZG:
The greatest strength of the vampires is their drain-health-spell. You can block it with a ward-spell. Also, you may want to shock- and drain-magica-spells and -enchantments to take their magica, until they can't use the spell any more.
With the stagger-effect of the crossbow and/or the perk, you can just kill them before they are near enough to you for an attack...
If you want to play a vampire: There is the Nightblade-class. That is a hybrid from a knife-assassin and an illusionist. The enemy vampires don't use that skills, but you as a vampire would have a bonus for sneaking and illusion-spells (you are harder to detect, and the illusion-spells are working on higher-level-opponents). That makes the Nightblade pretty easy