Hello all, I have been waiting awhile for some of my old favorite mods to update to skyrim SE but it seems a lot of them havent even been touched since 2012 so that seems unlikely. As such I have decided to take it upon myself to create my own weapon similar to one from an old mod I used to use. ( Weapon trying to re-create is called "Ancient Blade" and is on original skyrim nexus. )
So basically I want to make a script that has a Onkill trigger whenever the player kills any NPC, I am not sure if this is even plausible, am seeing the ebony blade work somewhat how I want my blade to work but know that is done via quest stages, if it is not possible to do this the way I am approaching would appreciate tips on how I might use quest stages to do this.
Here is some pseudo code of what I hope I can do:
if (akVictim == **Npc target**) //not sure if there is just a in general npc target, or if this can even select NPCs
endIf
endEvent