I found such warnings using Message Logger http://www.nexusmods.com/oblivion/mods/45870/?
2017/01/04 22:14:25 [006AAF4F] [WARNING] Attempting to play 2 channel sound "fx\cliffworms\soundsofcyrodiil\miscsounds\SoCbeenest.wav" in 3D (must be mono)
2017/01/06 21:05:53 [006AAF4F] [WARNING] Attempting to play 2 channel sound "data\sound\fx\ambient\regions\birds\forest\SoCFlyBy1.wav" in 3D (must be mono)
2017/01/06 21:07:43 [006AAF4F] [WARNING] Attempting to play 2 channel sound "data\sound\fx\ambient\regions\birds\forest\SoCFlyBy3.wav" in 3D (must be mono)
This is from the mod Sounds of Cyrodiil. Both http://www.nexusmods.com/oblivion/mods/39804/?and http://www.nexusmods.com/oblivion/mods/46685/? versions.
There are more stereo sounds there probably.
The question:
will stereo wav files be played by game engine or not? Or will they be only played in mono (one channel?)...
If they won't be played at all, I read that Audacity program may be used to convert them to mono. Also, is there any good way to tell that a file is in stereo efficiently, because there are MANY files to check out...?