Cidhna Mine Graphical Glitch Shader Issue - Looking at Stone

Post » Wed Jan 11, 2017 11:22 pm

I've been playing Skyrim SSE 1.3.9.0.8 Steam Edition now for a while.


I'm on a stock clocked i5-4690K with a stock clocked nVidia GTX 980 Ti.



For whatever reason, ONLY in Cidhna Mine in Markarth, I'm getting graphical corruption when I cross the first bridge or look at certain walls.



Anyone else seeing this issue? http://chattypics.com/files/20170110213629_1_hj3x8ihik0.jpg



I'm on nVidia 376.33 playing at 1440p




[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

fLightLODStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fTreesMidLODSwitchDist=9999999.0000

fFirstSliceDistance=4000.0000

fDynamicDOFFarBlur=0.4

fDDOFFocusCenterweightExt=2

fDOFMaxDepthParticipation=10000

bLockFramerate=0



[Display]

fShadowDistance=3000.0000

iNumFocusShadow=1

fInteriorShadowDistance=3000.0000

ffocusShadowMapDoubleEveryXUnit=450.0000

iShadowMapResolution=1024

fDynamicDOFBlurMultiplier=0.8000

fProjectedUVNormalDetailTilingScale=0.8000

fProjectedUVDiffuseNormalTilingScale=0.2000

bEnableProjecteUVDiffuseNormals=1

bUseTAA=1

bIndEnable=0

bSAO_CS_Enable=0

bToggleSparkles=1

bSAOEnable=1

bScreenSpaceReflectionEnabled=1

bIBLFEnable=1

bUse64bitsHDRRenderTarget=1

iSaveGameScreenShotHeighWSt=192

iSaveGameScreenShotWidthWS=320

iSaveGameScreenShotHeight=192

iSaveGameScreenShotWidth=256

iShadowMaskQuarter=4

bVolumetricLightingEnable=1

iVolumetricLightingQuality=0

bEnableImprovedSnow=1

fLightLODStartFade=3500.0000

bFXAAEnabled=0

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=9999999.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=999999.0000

fMeshLODLevel1FadeDist=999999.0000

fGamma=1.0000

bBorderless=1

bFull Screen=1

iSize H=1440

iSize W=2560

iScreenShotIndex=0

bTreesReceiveShadows=1

bUsePrecipitationOcclusion=1

bDrawLandShadows=0

iMaxSkinDecalsPerFrame=250

iMaxDecalsPerFrame=800

iAdapter=0

iNumSplits=2

uBookRatio=2

bForceCreateTarget=0

iReflectionResolutionDivider=2

iVSyncPresentInterval=0

[Imagespace]

bDoDepthOfField=0

bLensFlare=1

[General]

fLightingOutputColourClampPostSpec=1.0000

fLightingOutputColourClampPostEnv=1.0000

fLightingOutputColourClampPostLit=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

uLargeRefLODGridSize=21

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[Interface]

fMouseCursorSpeed=1.0000

bDialogueSubtitles=0

bGeneralSubtitles=0

bShowCompass=1

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=5

[Controls]

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=0.6667

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bUseKinect=0

[Particles]

iMaxDesired=1000

[SaveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=959775

fVal6=1.0000

uID6=106685

fVal5=1.0000

uID5=410705

fVal4=1.0000

uID4=522251

fVal3=0.5000

uID3=466532

fVal2=0.8000

uID2=554685

fVal1=0.8000

uID1=1007612

fVal0=1.0000

uID0=94881

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[Water]

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=1

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=35

[Grass]

fGrassStartFadeDistance=5091.0000

fGrassMaxStartFadeDistance=5000.0000

fGrassMinStartFadeDistance=400.0000

[Decals]

bSkinnedDecals=1

bDecals=1

uMaxSkinDecals=100

uMaxDecals=1000

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

[LOD]

fLODFadeOutMultSkyCell=1.0000

fLODFadeOutMultObjects=30.0000

fLODFadeOutMultItems=10.0000

fLODFadeOutMultActors=15.0000

[Launcher]

sD3DDevice="NVIDIA GeForce GTX 980 Ti"

uLastAspectRatio=1


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Gill Mackin
 
Posts: 3384
Joined: Sat Dec 16, 2006 9:58 pm

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