Hi everyone
I′m far from being an expert on programming, but it seems to me like a somewhat defined dichotomy between a game-world without loading screens and a big(ger) game-world, balancing the amount of processing power the game requires for each.
Anyone with more practical knowledge is please welcome to correct me in case this is not necessarily a trade-off.
Assuming that it is, however, what would you prefer to put your money on? A game about the same size of Skyrim, but with a single layer and no loading screens midgame, or a reasonably larger game similar to Skyrim?