after a long time of playing TES IV on Win XP 32-bit, I am planning to upgrade to Win 7 (64 bit).
But I have found so many scattered hints across the forums about various things you should know about Win 7 and Oblivion that I am a bit confused.
So my question is: Does anybody know a good overview/summary of things to consider before upgrading?
I am not talking about general questions of upgrading from XP to Win7. I am also aware of the general system requirements for Win 7 (my PC has a Quad Core CPU with 64 bit capability, 6 GB of RAM (theoretically), a quite new motherboard and a decent GPU (NV GTX285)). So I guess upgrading my OS won't be a problem.
I am rather interested in the specific game related aspects. This includes, e.g.:
- playing the game itself
- usage of essential gaming and modding tools like TES CS, OBMM, Wrye Bash, BOSS etc.
Here's what I already (believe to) have learned, though I don't know any details:
- Win 7 for TES IV is not officially supported by gamesas, though most people don't consider this a problem (game runs better on Win 7 actually)
- There are some security restrictions in Win 7, such as for the c:\Programs folder. This is why people usually install the game and/or modding tools in another place (but which tools are affected? Where to install?)
- TES IV doesn't support RAM memory space higher than 2 GB by default. Full benefit of 4+ GB RAM on a 64-bit system can only be harvested by applying special tweaks/flags to the game files (which tweaks, where/how to apply)?
- Contrary to XP, Win 7 supports DirectX 10. But does Oblivion benefit from that?
- Anything else...?
I'd be very very happy about helpful information.
I suppose that other people would also profit from having such information bundled in one place.
I will also try to contribute here whatever I learn.
Thanks!
jaime74
P.S.: I have already posted the same topic in the tesnexus forums http://www.thenexusforums.com/index.php?/topic/296690-tes-iv-and-windows-7-64-bit/. As I don't intend to double-post, I'll try to keep up only one of both threads once there are enough replies (depending on which thread gets more feedback).