Moving Doors

Post » Wed Jul 21, 2010 8:03 am

So, within my mod, I have these two doors, which are totally not related to one another in any way(different cells, not linked together), but they both move. When I say move, I mean when I put them where I want them in the CS, they won't appear there in game. Instead of being where I placed them, they end up about two feet higher and a bit to the left of where I had placed them. They're still fully functional, just out of place in-game. I go back and look in the CS and they're still right where I put them. Searched the forums, but I guess no one else has had this problem...

Any ideas?
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Kevan Olson
 
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Post » Tue Jul 20, 2010 9:17 pm

Were they once in the wrong position before? Load doors are persistent, and their locations are permanently saved with the game once you've encountered them. It's for this reason that you should avoid moving doors from the vanilla game if at all possible, and why you should try and avoid needing to move doors in your own mods once you've been through those areas if you can avoid it.
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Romy Welsch
 
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Post » Tue Jul 20, 2010 10:03 pm

Were they once in the wrong position before? Load doors are persistent, and their locations are permanently saved with the game once you've encountered them. It's for this reason that you should avoid moving doors from the vanilla game if at all possible, and why you should try and avoid needing to move doors in your own mods once you've been through those areas if you can avoid it.


Wouldn't that be fixed by loading the game without the mod and saving the game? Then fixing it and loading it with the mod?
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luis ortiz
 
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Post » Wed Jul 21, 2010 5:49 am

*double post*
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Hella Beast
 
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Post » Wed Jul 21, 2010 7:35 am

Of course, but that's not very useful if someone has made progress in the mod. Doing that will cause it all to be lost.

If it's a vanilla door though, that won't help.
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Matthew Barrows
 
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