Does that mean I could set the sound (a song) to play after activating an object and therefore create a sort of radio?
You could place the song in your sounds folder and script the object to play it when activated. Something like:
scn ScriptNameHereBegin OnActivate PlayerPlaysound NameOfFileHereend
You could also do a variation on it using DoOnce, like:
scn ScriptNameHereshort doonceBegin OnActivate Player If DoOnce == 0 Playsound Song1Here set DoOnce to 1 Elseif DoOnce == 1 Playsound Song2Here set DoOnce to 2 Elseif DoOnce == 2 Playsound Song3Here set DoOnce to 3 Elseif DoOnce == 3 Playsound Song4Here set DoOnce to 0 EndifEnd
That would allow you to play four different songs in sequence.