» Thu Jul 22, 2010 6:18 am
The editor can't be ported over to the XBox 360 or PS3 since it's a Windows application. That is, it isn't software that runs in Windows but software that is specifically built around Windows architecture - releasing it for the XBox 360 or PS3 would require remaking it pretty much from the ground up. Not only is software an issue but it's unlikely either console has the hardware necessary to run the editor. Gaming consoles are specificially streamlined to play games and play media which is great when you're doing those things but can be restrictive if you try to expand beyond what they're designed for. And even if hardware and software weren't limitations as others have pointed out its unlikely Microsoft or Sony would allow it.
PCs and consoles each have their advantages and disadvantages. One advantage of consoles is their static hardware which means you never have to worry about having insufficient specs or the wrong drivers. Unfortunately as a closed system consoles also don't have easy access to things like editors and fan-made content. Both Microsoft and Sony have been putting their toes in the water with this generation, maybe they'll try taking the plunge soon.
As open platforms PCs have access to a lot that consoles don't but then they PC gamers can run in to hardware and software problems and PCs are also much more expensive then comparative consoles, especially at launch.
Since editors won't be coming to the consoles I think it's best that this discussion be locked.