(So it would be very difficult to ask the author, they even say do to language issue they would not be answering questions.)
if ( getGameLoaded ) set AttackTrigger to getAltControl 4 if ( AttackTrigger > -1 && AttackTrigger < 65535 ) set AttackTrigger to ( ( AttackTrigger - 255 ) / 256 ) + 256else set AttackTrigger to getControl 4endifendif
Why not just use "IsControlPressed 4 == 1"?
Why is the alternate control of any interest here?
How will setting AttackTrigger to the alternate attack control still work if the player uses the primary attack button and not the alt?
what is
if ( AttackTrigger > -1 && AttackTrigger < 65535 )
doing exactly?
what is
set AttackTrigger to ( ( AttackTrigger - 255 ) / 256 ) + 256
doing exactly?