first, some mushrooms, they just look like toadstool mushrooms (red caps, white stem) there a modder's resource so you can use them as much as you want.
download:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8525
pic: http://i740.photobucket.com/albums/xx49/wollibeebee/wl_better_res_shrms.png?t=1277267645
second: the white bridges :shrug: just a simple retex of the dwarven bridge but white, it's a resource so you can use it where ever you want.
looks pretty nordie though.
dl: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8527
pic: http://i740.photobucket.com/albums/xx49/wollibeebee/bridge_white.png?t=1277245964
last: immersive striderports, puts stalls, npc, cargo and all that stuff, making them actually look like the main source of travel for most of morrowind's citizens.
this mod will have heaps of conflicts if you use town expanders (not all), but i'm sure you could delete most the stuff in the cs or in
enhanced editor that conflitcs with anything
download: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8528
http://s740.photobucket.com/albums/xx49/wollibeebee/imersive%20striderports/
thats all for today. but now that i have some mods up is there anyway to make my last mod (the treehouse) come up as mine and not another account that i used,
like switch them some how so i can link my mods in my sig? please help me out with this one?
I know this isn't all top notch new game style with magical stuff just jumping out of it, but every one starts some where, i only just taught my self nifskope and photoshop but it's the best i can do for now sorry for spelling i just got a new laptop and it's had enough remembering where the buttons are and how hard to press them as well as my gramma :wacko: