[RELZ] TUPAM-NV: The Ultimate Power Armor Mod - New Vegas

Post » Thu Jul 29, 2010 1:41 pm

Name: TUPAM - The Ultimate Power Armor Mod
Category: Gameplay Effects and Changes
Author(s): Drag0ntamer

NOTE: You MUST follow the install instructions EXACTLY every time, even when updating or it can cause damaged stats.

Description
===========
This is a complete power armor overhaul. What this mod strives to do is balance all power armors in the game while making them extremely worthwhile. The vanilla power armors were weak and a great disappointment so I upgraded all power armor in the game. Note, this will also increase all NPC's armor, so they will be harder to kill.

Note, this mod requires NVSE.

Notable Changes
===============
1. Removed power armor training requirement. You can now wear power armor without having the power armor training perk, however you will receive an agility penalty in addition to a perception one.

2. The power armor training perk now removes some of the agility penalty from your armor. It will also activate the advanced targeting function increasing perception by 1.

3. Almost all power armors are cross compatible for repairs in addition to being repairable with scrap metal and other various items and armor.

4. All power armors now carry themselves when worn in addition to increasing your carrying capacity. When not worn they will weigh you down.

5. Night Vision added to all power armor helmets. Activate/disable this with the N key. Some combat armor and NCR Ranger Veteran armor have night vision as well.

6. Added multiple ways to obtain Power Armor Training. See the spoilers section for additional information.

7. Lore appropriate armor names.

Individual Stats
================
Power Armor T-51b
-----------------
Damage Resist: +35
Lbs: +50
Energy Weapons +10
Radiation Resist: +30
Strength: +1
Agility: -2
Sneak: -50
-------
Wg: 40
-------

Power Armor T-51b Helmet
------------------------
Damage Resist: +10
AP: +10
Charisma: 1
Energy Weapons +5
Radiation Resist: +10
Perception: -1
-------
Wg: 10
-------

Power Armor T-47d
-----------------
Damage Resist: +30
Lbs: +50
Energy Weapons +10
Radiation Resist: +25
Strength: +1
Agility: -2
Sneak: -50
-------
Wg: 40
-------

Power Armor T-47d Helmet
------------------------
Damage Resist: +10
AP: +10
Charisma: 1
Energy Weapons +5
Radiation Resist: +10
Perception: -1
-------
Wg: 10
-------

Salvaged Power Armor
-----------------
Damage Resist: +30
Lbs: +50
Big Guns: +10
Radiation Resist: +25
Strength: +1
Agility: -2
Sneak: -50
-------
Wg: 40
-------

Salvaged Power Armor Helmet
------------------------
Damage Resist: +10
AP: +10
Charisma: 1
Big Guns: +5
Radiation Resist: +10
Perception: -1
-------
Wg: 10
-------

Advanced Power Armor MKII
-------------------------
Damage Resist: +35
Lbs: +55
Energy Weapons: +10
Radiation Resist: +30
Strength: +1
Agility: -2
Sneak: -50
-------
Wg: 45
-------

Advanced Power Armor MKII Helmet
--------------------------------
Damage Resist: +10
AP: +10
Charisma: 1
Energy Weapons: +5
Radiation Resist: +10
Perception: -1
-------
Wg: 10
-------

Tesla Advanced Power Armor MKII
-------------------------------
Damage Resist: +35
Lbs: +55
Energy Weapons: +10
Radiation Resist: +30
Strength: +1
Agility: -2
Sneak: -50
-------
Wg: 45
-------

Tesla Advanced Power Armor MKII Helmet
--------------------------------------
Damage Resist: +10
AP: +15
Charisma: 1
Energy Weapons: +5
Radiation Resist: +10
Perception: -1
-------
Wg: 10
-------

Spoilers
========
I have included 3 Power Armor Taining Manuals throughout the world. Without giving out too much information, they can be found in the following locations...

1. On a dead paladin in Blackrock Mountain

2. On Veronica.

3. On Arcade Gannon.

NCR Ranger Veteran Armor can be found in 3 locations...

1. Ranger Station Alpha.

2. Camp Forlorn Hope Storage Shed.

3. Camp Golf Main Tent.


Install
=======
1. If you are wearing power armor un-equip it. Save your game and quit.

2. Enable TUPAM.esp

This mod requires NVSE...

http://nvse.silverlock.org/

Update
=======
Same as install procedure.

Uninstall
=========
1. If you are wearing power armor un-equip it. If you have a power armor training manual in your inventory remove it and save your game and quit.

2. Disable the TUPAM-NV.esp.

Incompatibility
===============
This mod will not be compatible with any mod that changes power armor stat. If you are using FOOK load this AFTER them so it can override their data.

History
=======
11.07.10 Version 1.1
Detrimental stat fix, Phalanx addon, general bug fixes and mod cleaning.

11.06.10 Version 1.0
1st Release.

Contact
=======
To contact me PM if you have any issues or questions on the official Bethesda Forums or here on the Fallout 3 Nexus forums. My name is Drag0ntamer on both boards.

Team Members
==============
Drag0ntamer

Credits
=======
Cipscis - Night Vision Script
NVSE Team - NVSE

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 1 month, feel free to do whatever you
like with this mod.

DOWNLOAD LINK:

http://www.newvegasnexus.com/downloads/file.php?id=36734#fileanchor
User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Thu Jul 29, 2010 6:11 am

Things to come...

Medic Power Armor with working script. Additional power armor training locations and possibly other enchantment effects for certain armors. If you have any suggestions, comments, or bug reports please feel free to respond. Also don't forget that if you use and enjoy a mod to rate it!
User avatar
MR.BIGG
 
Posts: 3373
Joined: Sat Sep 08, 2007 7:51 am

Post » Wed Jul 28, 2010 10:58 pm

Looks pretty good, will download just for the night vision aspect, but the other parts look great too.
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Thu Jul 29, 2010 3:55 am

Is the salvaged power armour the one that NCR troopers wear?
If so it shouldn't give you a weight bonus, its explained in game that because all the servos are removed its heavy to wear, but you don't need training to use it.
User avatar
Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm

Post » Thu Jul 29, 2010 8:04 am

Would it be possible to add the nightvission toggle to a different key? I am currently using Alexscorpy's NVG and it also uses the same N key, creating some odd vision swapping. :P
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Post » Thu Jul 29, 2010 6:43 am

Would it be possible to add the nightvission toggle to a different key? I am currently using Alexscorpy's NVG and it also uses the same N key, creating some odd vision swapping. :P


It would be possible to add to a different key, however I'm not really sure what key to use as I've always used the N. key.

@ Solid_Moose: How much more weight are you thinking? Removing the carry weight bonus would most likely suffice.
User avatar
ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Thu Jul 29, 2010 3:36 am

11.07.10 Version 1.1
Detrimental stat fix, Phalanx addon, general bug fixes and mod cleaning.

In version 1.1 the detrimental sneak skill has been fixed. If you are experience the reduced sneak skill use the following command to fix it.

Via the console or ~ key type the following and hit enter...

player.modav sneak amount

or

player.setav sneak amount

Change the amount to whatever you need.
User avatar
abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Thu Jul 29, 2010 10:32 am

So, let's say...L? or the ',' key?
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chinadoll
 
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Joined: Tue Aug 22, 2006 5:09 am


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