Blabbering aside, here's the idea - an adaptive third-person camera. "Adaptive?", you say, "That's merely a meaningless buzzword!". But alas! Adaptive is the key term here, for it explains the idea behind the mod! But enough waffling.
So, basically, a mod that changes the position of the third-person camera depending on:
- Whether or not the player is holstering a weapon.
? If they are holstering a weapon, change the camera depending on the type - for instance;
-- An over-the-shoulder view if the player is using a "small" weapon - for instance, a pistol.
-- A view akin to the default for rifles and other long-range weapons (?)
-- A view behind the player, albeit slightly raised, for melee weapons.
-- A off-centre and slightly raised view for "heavy" weapons - like the Minigun or Incinerator
? If they are not holstering a weapon, change the view depending on their state;
-- If they are standing, centre the camera on their torso.
-- If they are sneaking, either centre the camera above them, or on their centre.
If I recall correctly, all of these settings can be edited in-gam eusing console commands - which is, if I'm on the right track, why such a thing would need NVSE. However, my skills are lacking, and thus I posit this as a request thread.
Any comments, or suggestions? Is this more difficult than I envisioned, perhaps? Easier, maybe? I don't have too much of an idea!