http://geck.gamesas.com/index.php/HasLoaded3D
HasLoaded3D
From GECK
Description
Returns 1 if the calling reference currently has 3D loaded.
Syntax
Ref.HasLoaded3D
HasLoaded3D
Retrieved from "http://geck.gamesas.com/index.php/HasLoaded3D"
* This page was last modified on 15 August 2009, at 17:40.
From GECK
Description
Returns 1 if the calling reference currently has 3D loaded.
Syntax
Ref.HasLoaded3D
HasLoaded3D
Retrieved from "http://geck.gamesas.com/index.php/HasLoaded3D"
* This page was last modified on 15 August 2009, at 17:40.
I hope this command works as described, its perfect for certain things. It seems to basically tell you if the ref is in the player's loaded area and it might also respond intelligently if the REF is disabled.