[WIP]Meat Plus!

Post » Mon Aug 23, 2010 2:16 pm

I'm aiming to make a simple mod that will make hunting and eating animal meat worthwhile. It will add special effects for even the simpelest of meats. I need help with ideas. Here is what I have so far:

Mole Rat Meat: Increase
Brahmin Steak: Carry more weigh (+10-20?)
Bloatfly Meat: ?
Ant Meat: Increase Perception (+2/3?)
Dog Meat: Increase Agility/Moving Speed
Mirelurk Meat: Increase Endurance/Damage Resistance
NukaMirelurk Meat: Increase Endurance, Decrease Sneak and you glow (therefore you lose Sneak)

Any ideas?

EDIT: I can't manage to get GECK to work, so this is currently on halt...
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Siidney
 
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Post » Mon Aug 23, 2010 2:02 pm

I'm aiming to make a simple mod that will make hunting and eating animal meat worthwhile. It will add special effects for even the simpelest of meats.


that's not actually simple to do. Be prepared for a bit of a learning curve, since it sounds like you haven't been into the GECK yet.

Bloatfly Meat: ?


The first thing that occured to me was, - you start to make buzzy sounds and wriggle around, and begin hovering in the air - buuuut that's probably not what you wanted to hear... :)
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Ownie Zuliana
 
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Post » Mon Aug 23, 2010 12:59 pm

that's not actually simple to do. Be prepared for a bit of a learning curve, since it sounds like you haven't been into the GECK yet.
In all fairness most of this won't be that hard to do, the Increase Carryweight/Speed etc. base effects already exist so it'll only run into problems from the fact that everyone and their dog edits food so it'll conflict with a lot of things.
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marina
 
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Post » Mon Aug 23, 2010 11:01 pm

I've done something similar with the various food items in Fallout Food - take a look, perhaps it will provide you with some inspiration!

Cheers,

Coleen.
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Nick Swan
 
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Post » Mon Aug 23, 2010 2:36 pm

At first, I was scared to look. I thought it was going to be some kind of addon to Butcher Pete's Meat.

I still have issues with that mod.
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josh evans
 
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