I am definitely not a GECK expert so there may be better ways to do what you want, but here's my nebbish take on things for experience gains at least:
If you want less XP for killing enemies and for stuff like lockpicking, you need to change the iXP
Reward numbers, the lines that have the actual reward amounts...not the iXPLevel ones. Or alternatively, you could leave those alone and increase the numerical amount of XP actually needed to
gain the next level by changing the iXPBumpBase from 150 to something else. 300 is a good starting point to try (early levels still come fairly rapidly but later ones can take longer). Or you can combine both things and really have slow leveling. http://geck.gamesas.com/index.php/Experience_Settings
As to skill points per level...if it's just for yourself that you're wanting that, so you can twink/test things or whatever your personal desire may be, my brief experimentation indicates it's often better/easier to mod one of those starter perks(?) (eg FourEyes) and then always pick it.