Team Fortress Mod Support?

Post » Tue Aug 31, 2010 1:43 pm

Well, it's up to Bethesda, they can make the SDK available, or they can say no, we want to be able to charge for additional content.
I'd prefer a SDK myself

Wouldn't it technically be the idS4DK
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pinar
 
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Post » Tue Aug 31, 2010 9:00 am

Or we could just play Tf2....
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Barbequtie
 
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Post » Tue Aug 31, 2010 12:03 pm

Mod support is kinda like CoOp support ... if devs find a way to put it in, it makes the game so much better and thus sales so much more :) $$$ WIN WIN.

Enemy Territory Quake Wars was a great game I played almost everyday for many months... but with no new maps, or no new anything... it just died for me.

I hope that doesnt happen to Brink....
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Madeleine Rose Walsh
 
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Post » Tue Aug 31, 2010 5:42 am

Mod support is kinda like CoOp support ... if devs find a way to put it in, it makes the game so much better and thus sales so much more :) $$$ WIN WIN.

Enemy Territory Quake Wars was a great game I played almost everyday for many months... but with no new maps, or no new anything... it just died for me.

I hope that doesnt happen to Brink....



it's too bad you never played any of the custom maps or mods, should have turned off the ranked filter.

there are a few servers running custom maps
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Jordyn Youngman
 
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Post » Tue Aug 31, 2010 2:25 pm

Bunnyhopping is basicly an exploit (just like dolphin-diving); it's always better to be impossible.
Some people will probably manage to get some interesting movement-skills with the SMART-system, but I wouldn't go anywhere near to the point of saying "This is the new bunnyhopping". After all, you won't be able to make like 3 wallhops in a row because after the first you'll probably not have enough momentum left.

Bunnyhopping shouldn't be a problem, since running and jumping speed are the same.

http://www.splashdamage.com/forums/showpost.php?p=215412&postcount=1037
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Janine Rose
 
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Post » Tue Aug 31, 2010 4:22 am

Bunnyhopping shouldn't be a problem, since running and jumping speed are the same.

http://www.splashdamage.com/forums/showpost.php?p=215412&postcount=1037

In other games I've played, jumping normally was the same speed as running, but bunnyhopping was faster because crouching makes the falling arc longer, so you pick up speed.

I don't think that Brink has Bhopping, but having sprint and jump be the same speed doesn't stop Bhopping, especially when many people do it to dodge bullets, not necessarily to move faster.
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Nikki Hype
 
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Post » Tue Aug 31, 2010 4:40 pm

Mod support is kinda like CoOp support ... if devs find a way to put it in, it makes the game so much better and thus sales so much more :) $$$ WIN WIN.

Enemy Territory Quake Wars was a great game I played almost everyday for many months... but with no new maps, or no new anything... it just died for me.

I hope that doesnt happen to Brink....

The server system in ETQW was flawed, that's true.

As for the bunnyhopping discussion. Please nothing that gives you the edge in combat situations, while I do like strafe jumping to get to places faster (But useless in combat)
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Sophie Miller
 
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Post » Tue Aug 31, 2010 5:29 pm

it's too bad you never played any of the custom maps or mods, should have turned off the ranked filter.

there are a few servers running custom maps


I tried with no filters a few times, but not too many players there. I did like the maps tho, sometimes played with the bots .. lol.
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Reanan-Marie Olsen
 
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