Yes, I've played PS:T & Gothic3 (and I stopped drakensang because I couldn't stand the camera
)
The big difference though, is that in TES (including Oblivion) the factions have extensive questlines that are not only irrelevant to the main quest, but they can even function as its substitute. Think of it like this: I am not likely to start a new game in PS:T to focus exclusively on playing through the Dustmen questline, whereas making a sneaky character in Oblivion for the sole purpose to complete all thieves guild's quests, while ignoring everything else, will still result in a complete and solid experience (in fact I think specifically Oblivion is better with such an approach)
In Gothic 3 the factions are so tightly related to the main quest that I would consider them more like 'branches' of it than 'independent' questlines.
But yes, those are fine... it's just that being on the official Bethesda forums I find it reasonable that when someone discusses factions will have in mind the much more sophisticated and unique approach of the TES - not that I think that every game needs such an approach mind you... PS:T & Gothic were fine the way they were and including extensive irrelevant faction questlines in them might have been a bad idea to begin with.