Why does armor fit right on the player but

Post » Wed Sep 08, 2010 2:53 pm

Why would armor that fits right on the player (ie no clipping) not fit on NPCs correctly? I've got several armors that I tested on the player to make sure they fit right put into the game such as Chitin Armor, but has some bad clipping, particularly the bottom. The chitin armor in particular is a single piece of armor, meaning that it has the chest, arms, legs, and boots all in one mesh.
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Kim Kay
 
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Post » Wed Sep 08, 2010 8:22 pm

What do you mean does not fit on NPC? You mean have major clipping issue? :confused:
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Nikki Hype
 
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Post » Wed Sep 08, 2010 4:42 pm

Yeah, but I think I might have figured it out as I thought about it this morning. I didn't have time to try it out though. The armor is set as one single piece of equipment. Both chest and torse and boots. But when I put it into the game, I think I only had chest selected for the equipment, so the legs didn't get applied. When I fix that, it should work.

Thanks for the reply regardless. :D
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Clea Jamerson
 
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