A reported game-breaking bug/ tested out - Mojave Outpost

Post » Fri Sep 10, 2010 1:49 am

This topic does not intend to create a stir or complain about New Vegas. The game is rather playable with work-arounds and such.

I, however, want to report a game-breaking bug that i tested out and it breaks the game 100 % of the time. I think if Obsidian or Bethesda knows what are the circumstances that the bug occurs, a patch and a solution would not be too hard to implement.

The bug occurred at Mojave Outpost. There was a free trader outside the Mojave Outpost headquarters. it was one of those traders with a Brahmin and a guard.
So i talked to the trader and saw he had several playing cards to sell. I selected all available cards and pressed "Purchase all". BOOM. Game froze!!!
So i restarted again, since i had saved to a very close spot. I went and talked to him again. This time i purchased some armor, weapons and aid. I also sold him some stuff from my inventory. Worked just fine, I saved the game. Talked to him again, Selected the playing cards, hit PURCHASE. BOOM. Game froze!!!! This bug is tested out and i just described how it happens. it is a game breaking bug on the 360.
Another bug i want to report is tested out as well.
While having ED-E, i gave him all my playing cards i had purchased. Then i went to EDE's inventory and the cards were gone!...Loaded again. I gave EDE my cards again. check its inventory and the cards were there. I transferred them to my inventory and BOOM. The cards were gone!!!. Loaded again. Gave EDE all my playing cards. Check its inventory again...They were gone!

Those are two tested out and reported glitches that mess up every time i tried them...As i said hopefully they get reported to bethesda/obsidian as i believe this will speed up the patch...
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Jessie Rae Brouillette
 
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Post » Fri Sep 10, 2010 3:26 am

Annoying? Definitely. Game breaking? Not even close. It's just the one vendor and you don't need to play caravan to do anything else in this game other than get an achievement.
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Cheryl Rice
 
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Post » Fri Sep 10, 2010 1:07 am

Annoying? Definitely. Game breaking? Not even close. It's just the one vendor and you don't need to play caravan to do anything else in this game other than get an achievement.

Hold on, hold on. How are the players supposed to know NOT to buy caravan cards from the trader? If you did not know, you would just explore everything in any possible way, meaning when you see a nice, Gomorrah card in any merchant, players would buy it. And their game freezes/breaks, do you think they will want to hear that:" oh well, you dont even have to play Caravan blah blah blah..
It is a game breaking glitch, and there are gamers out there who like to collect and buy stuff they dont have, no matter whether they will play Caravan or not...
A game breakers is a game breaker...plus i provided the circumstances it occurrs, instead of screaming at Obsidian what a sh*tty game they have developed.

On the other hand, yeah it is not major game breaker but a game breaking glitch nevertheless...
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KU Fint
 
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Post » Fri Sep 10, 2010 6:50 am

This topic does not intend to create a stir or complain about New Vegas. The game is rather playable with work-arounds and such.

I, however, want to report a game-breaking bug that i tested out and it breaks the game 100 % of the time. I think if Obsidian or Bethesda knows what are the circumstances that the bug occurs, a patch and a solution would not be too hard to implement.

The bug occurred at Mojave Outpost. There was a free trader outside the Mojave Outpost headquarters. it was one of those traders with a Brahmin and a guard.
So i talked to the trader and saw he had several playing cards to sell. I selected all available cards and pressed "Purchase all". BOOM. Game froze!!!
So i restarted again, since i had saved to a very close spot. I went and talked to him again. This time i purchased some armor, weapons and aid. I also sold him some stuff from my inventory. Worked just fine, I saved the game. Talked to him again, Selected the playing cards, hit PURCHASE. BOOM. Game froze!!!! This bug is tested out and i just described how it happens. it is a game breaking bug on the 360.
Another bug i want to report is tested out as well.
While having ED-E, i gave him all my playing cards i had purchased. Then i went to EDE's inventory and the cards were gone!...Loaded again. I gave EDE my cards again. check its inventory and the cards were there. I transferred them to my inventory and BOOM. The cards were gone!!!. Loaded again. Gave EDE all my playing cards. Check its inventory again...They were gone!

Those are two tested out and reported glitches that mess up every time i tried them...As i said hopefully they get reported to bethesda/obsidian as i believe this will speed up the patch...



This bug actually has nothing to do with the Mojave Outpost or ED-E.

I've heard about this one. The lock-ups stem from a bug where playing cards get added to your "ITEMS" inventory instead of to your Caravan Deck. If you go through your inventory while at a container or merchant, you'll notice random playing cards in your "ITEMS" list, but not in any of the sub-lists.

As far as I've read, individual playing cards purchased are supposed to be automatically added to your Caravan Deck (which is a quest item located in the "MISC" tab and can not be dropped)

Two things are happening:

1) When you buy a large amount of random cards, the game must run some script that is SUPPOSED to add them to your Caravan Deck. When a few cards are purchased, this script must fail and they go into your "ITEMS" tab. When 5+ cards are purchased, it must over-load the script and freeze the game. Try buying 1-3 cards at a time, and it will not lock up.

2) When you give ED-E (or any companion) your loose cards and then transfer them back to yourself, the script must be different AND IT RUNS CORRECTLY. Your playing cards are gone because they were properly entered into your caravan deck. Check next time you play Caravan...your deck grew in size from the 54 that Ringo gave you.

Here is the work around: Only buy 1-3 cards at a time. Transfer them (as many as you want) to a companion's inventory. Close the companion wheel. Transfer the cards back to yourself and they are properly entered into your Caravan Deck and can be used to play.


I personally hope they fix this one because Caravan is a good way to make tons of caps and I kinda enjoy playing it.
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Sheila Esmailka
 
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Post » Fri Sep 10, 2010 7:35 am

This bug actually has nothing to do with the Mojave Outpost or ED-E.

I've heard about this one. The lock-ups stem from a bug where playing cards get added to your "ITEMS" inventory instead of to your Caravan Deck. If you go through your inventory while at a container or merchant, you'll notice random playing cards in your "ITEMS" list, but not in any of the sub-lists.

As far as I've read, individual playing cards purchased are supposed to be automatically added to your Caravan Deck (which is a quest item located in the "MISC" tab and can not be dropped)

Two things are happening:

1) When you buy a large amount of random cards, the game must run some script that is SUPPOSED to add them to your Caravan Deck. When a few cards are purchased, this script must fail and they go into your "ITEMS" tab. When 5+ cards are purchased, it must over-load the script and freeze the game. Try buying 1-3 cards at a time, and it will not lock up.

2) When you give ED-E (or any companion) your loose cards and then transfer them back to yourself, the script must be different AND IT RUNS CORRECTLY. Your playing cards are gone because they were properly entered into your caravan deck. Check next time you play Caravan...your deck grew in size from the 54 that Ringo gave you.

Here is the work around: Only buy 1-3 cards at a time. Transfer them (as many as you want) to a companion's inventory. Close the companion wheel. Transfer the cards back to yourself and they are properly entered into your Caravan Deck and can be used to play.


I personally hope they fix this one because Caravan is a good way to make tons of caps and I kinda enjoy playing it.


This is good to know.
it is nice you figure this one out...I will check it out later when i get off work. Hope it works....Thanks!
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Jynx Anthropic
 
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Post » Fri Sep 10, 2010 3:20 pm

Hold on, hold on. How are the players supposed to know NOT to buy caravan cards from the trader? If you did not know, you would just explore everything in any possible way, meaning when you see a nice, Gomorrah card in any merchant, players would buy it. And their game freezes/breaks, do you think they will want to hear that:" oh well, you dont even have to play Caravan blah blah blah..
It is a game breaking glitch, and there are gamers out there who like to collect and buy stuff they dont have, no matter whether they will play Caravan or not...
A game breakers is a game breaker...plus i provided the circumstances it occurrs, instead of screaming at Obsidian what a sh*tty game they have developed.

On the other hand, yeah it is not major game breaker but a game breaking glitch nevertheless...


Does not being able to buy these make it so that you cannot:

1) Finish the main story line
2) Do any side quests
3) Do any unmarked quests

Also, does buying these cards cause either of the following:

A ) Corrupt your saves forcing you to start over
B ) Cause your game to freeze at any other point than trying to buy these cards

If you answered no to any or all of these questions then it's not game-breaking, not in the least.
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Lisa
 
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Post » Fri Sep 10, 2010 12:24 am

Does not being able to buy these make it so that you cannot:

1) Finish the main story line
2) Do any side quests
3) Do any unmarked quests

Also, does buying these cards cause either of the following:

A ) Corrupt your saves forcing you to start over
B ) Cause your game to freeze at any other point than trying to buy these cards

If you answered no to any or all of these questions then it's not game-breaking, not in the least.

I think game-breaking is game-breaking and it should be fixed.
As i said, this is not to cause a gripe about New vegas. I am on my 4th playthrough and i have complete over 100 hours of this game with no game breaking glitches. I see people complaining about the strip locking up or their saves not loading due to DLC errors...etc...Those are all valid points as well. I have not encountered any of those...
it is a known fact that the pre-order DLC causes the save bug. I never installed any pre-ordered DLC i got.
People just dont want to start over once they have gotten this error. Simple fix i to delete the DLC, clear you cache and start over. But people dont want to do that after so many hours put in the game. This is why you see so many topics of save bug....when there is a simple fix. delete your DLC and start over while deleting your previous save files....
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helliehexx
 
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Post » Fri Sep 10, 2010 8:04 am

This bug actually has nothing to do with the Mojave Outpost or ED-E.

I've heard about this one. The lock-ups stem from a bug where playing cards get added to your "ITEMS" inventory instead of to your Caravan Deck. If you go through your inventory while at a container or merchant, you'll notice random playing cards in your "ITEMS" list, but not in any of the sub-lists.

As far as I've read, individual playing cards purchased are supposed to be automatically added to your Caravan Deck (which is a quest item located in the "MISC" tab and can not be dropped)

Two things are happening:

1) When you buy a large amount of random cards, the game must run some script that is SUPPOSED to add them to your Caravan Deck. When a few cards are purchased, this script must fail and they go into your "ITEMS" tab. When 5+ cards are purchased, it must over-load the script and freeze the game. Try buying 1-3 cards at a time, and it will not lock up.

2) When you give ED-E (or any companion) your loose cards and then transfer them back to yourself, the script must be different AND IT RUNS CORRECTLY. Your playing cards are gone because they were properly entered into your caravan deck. Check next time you play Caravan...your deck grew in size from the 54 that Ringo gave you.

Here is the work around: Only buy 1-3 cards at a time. Transfer them (as many as you want) to a companion's inventory. Close the companion wheel. Transfer the cards back to yourself and they are properly entered into your Caravan Deck and can be used to play.


I personally hope they fix this one because Caravan is a good way to make tons of caps and I kinda enjoy playing it.


This is good to know. I didn't know any bought cards were supposed to automatically go into your Caravan deck, I have a few cards in my inventory right now, but as I recall, I didn't buy a bunch of them at once. But maybe more than 3 at a time. Don't have a follower at the moment, so I can't try the work around.
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Sabrina Schwarz
 
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Post » Fri Sep 10, 2010 8:43 am

hi!

i had this same problem reported in another post, and i have found a fix for it!!!

IT IS the cards that are causing the merchant freeze ups,


the bug involves the problem with caravan cards not being added to your hand, but instead being placed in your "items" category, and a persistant crash bug concerning merchants that offered one of the same cards you held in your "items" category-

the game would crash (on 360 at least) whenever you would try to purchase from a merchant who , like i said, held one of the cards you already had that was glitched into your items not your actual caravan deck, the game would crash everytime-

SO!

I read that fix for making your bought cards go into your caravan deck was to simply remove them form your inventory into a container, any container, then simply take them back out of the container and back into tour inventory, and NOW the cards will automatically be entered into your caravan deck- and guess what , that is the fix for the merchant crashes!

:)


I fast traveled to ALL the merchants that had given me freezing problems, and now, with the cards in my caravan deck and NOT in my items, NO CRASHES!!!!


:)

i am very excited to have helped figure this out, hopefully it will help with an upcoming patch!
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Steven Hardman
 
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Post » Fri Sep 10, 2010 2:15 pm

yes, the container fix worked. thanks


hi!

i had this same problem reported in another post, and i have found a fix for it!!!

IT IS the cards that are causing the merchant freeze ups,


the bug involves the problem with caravan cards not being added to your hand, but instead being placed in your "items" category, and a persistant crash bug concerning merchants that offered one of the same cards you held in your "items" category-

the game would crash (on 360 at least) whenever you would try to purchase from a merchant who , like i said, held one of the cards you already had that was glitched into your items not your actual caravan deck, the game would crash everytime-

SO!

I read that fix for making your bought cards go into your caravan deck was to simply remove them form your inventory into a container, any container, then simply take them back out of the container and back into tour inventory, and NOW the cards will automatically be entered into your caravan deck- and guess what , that is the fix for the merchant crashes!

:)


I fast traveled to ALL the merchants that had given me freezing problems, and now, with the cards in my caravan deck and NOT in my items, NO CRASHES!!!!


:)

i am very excited to have helped figure this out, hopefully it will help with an upcoming patch!

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Ricky Rayner
 
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Post » Fri Sep 10, 2010 11:41 am

I think game-breaking is game-breaking and it should be fixed.
As i said, this is not to cause a gripe about New vegas. I am on my 4th playthrough and i have complete over 100 hours of this game with no game breaking glitches. I see people complaining about the strip locking up or their saves not loading due to DLC errors...etc...Those are all valid points as well. I have not encountered any of those...
it is a known fact that the pre-order DLC causes the save bug. I never installed any pre-ordered DLC i got.
People just dont want to start over once they have gotten this error. Simple fix i to delete the DLC, clear you cache and start over. But people dont want to do that after so many hours put in the game. This is why you see so many topics of save bug....when there is a simple fix. delete your DLC and start over while deleting your previous save files....


I'm not disagreeing with anything you said here. I'm just saying that the OP's issues are not game breaking. As in, they don't keep you from doing any of the things I listed in my original post.

hi!
i had this same problem reported in another post, and i have found a fix for it!!


Thank you for passing this on. I haven't had this issue, but still much appreciated.
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matt white
 
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