Using Fallout3 Data Path: C:\Program Files\Bethesda Softworks\Fallout 3\Data\Using ini: C:\Documents and Settings\Administrator\My Documents\My Games\Fallout3\Fallout.iniUsing settings file: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.fo3viewsettingsLoading active plugin list: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.txt[Fallout3.esm] Loading file[Fallout3.esm] File loaded[Fallout3.esm] Start processing[Anchorage.esm] Loading file[Anchorage.esm] File loaded[Anchorage.esm] Start processing[ThePitt.esm] Loading file[ThePitt.esm] File loaded[ThePitt.esm] Start processing[BrokenSteel.esm] Loading file[BrokenSteel.esm] File loaded[BrokenSteel.esm] Start processing[PointLookout.esm] Loading file[PointLookout.esm] File loaded[PointLookout.esm] Start processing[Zeta.esm] Loading file[Zeta.esm] File loaded[Zeta.esm] Start processing[DCInteriors_ComboEdition.esm] Loading file[DCInteriors_ComboEdition.esm] File loaded[DCInteriors_ComboEdition.esm] Start processing[ZL-SVD.esp] Loading file[ZL-SVD.esp] File loaded[ZL-SVD.esp] Start processing[ZL-MP5 Pack.esp] Loading file[ZL-MP5 Pack.esp] File loaded[ZL-MP5 Pack.esp] Start processing[RadioBlues.esp] Loading file[RadioBlues.esp] File loaded[RadioBlues.esp] Start processing[RD_Vault77Puppet.esp] Loading file[RD_Vault77Puppet.esp] File loaded[RD_Vault77Puppet.esp] Start processing[Expanded_Repairing.esp] Loading file[Expanded_Repairing.esp] File loaded[Expanded_Repairing.esp] Start processing[Sprint Mod.esp] Loading file[Sprint Mod.esp] File loaded[Sprint Mod.esp] Start processing[Alexa.esp] Loading file[Alexa.esp] File loaded[Alexa.esp] Start processing[MPammo.esp] Loading file[MPammo.esp] File loaded[MPammo.esp] Start processing[VashDeagleV5.esp] Loading file[VashDeagleV5.esp] File loaded[VashDeagleV5.esp] Start processing[Classic Fallout Weapons BETA.esp] Loading file[Classic Fallout Weapons BETA.esp] File loaded[Classic Fallout Weapons BETA.esp] Start processing[WeaponModKits - ThePitt.esp] Loading file[WeaponModKits - ThePitt.esp] File loaded[WeaponModKits - ThePitt.esp] Start processing[WeaponModKits - PointLookout.esp] Loading file[WeaponModKits - PointLookout.esp] File loaded[WeaponModKits - PointLookout.esp] Start processing[WeaponModKits - OperationAnchorage.esp] Loading file[WeaponModKits - OperationAnchorage.esp] File loaded[WeaponModKits - OperationAnchorage.esp] Start processing[WeaponModKits - Zeta.esp] Loading file[WeaponModKits - Zeta.esp] File loaded[WeaponModKits - Zeta.esp] Start processing[WeaponModKits.esp] Loading file[WeaponModKits.esp] File loaded[WeaponModKits.esp] Start processing[Fellout-Anchorage.esp] Loading file[Fellout-Anchorage.esp] File loaded[Fellout-Anchorage.esp] Start processing[Fellout-BrokenSteel.esp] Loading file[Fellout-BrokenSteel.esp] File loaded[Fellout-BrokenSteel.esp] Start processing[Fellout-pipboylight.esp] Loading file[Fellout-pipboylight.esp] File loaded[Fellout-pipboylight.esp] Start processing[Fellout-SOTD.esp] Loading file[Fellout-SOTD.esp] File loaded[Fellout-SOTD.esp] Start processing[WeaponModKits - BrokenSteel.esp] Loading file[WeaponModKits - BrokenSteel.esp] File loaded[WeaponModKits - BrokenSteel.esp] Start processing[Logan.esp] Loading file[Logan.esp] File loaded[Logan.esp] Start processing[LongerDeathCamera.esp] Loading file[LongerDeathCamera.esp] File loaded[LongerDeathCamera.esp] Start processing[51:15] Background Loader: starting...[00:00] Background Loader: loading "Fallout3.esm"...[00:00] Background Loader: [Fallout3.esm] Loading file[00:00] Background Loader: [Fallout3.esm] File loaded[00:00] Background Loader: [Fallout3.esm] Start processing[00:00] Background Loader: [Fallout3.esm] Header processed. Expecting 808699 records[00:00] Background Loader: [Fallout3.esm] GRUP Top "GMST" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TXST" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MICN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "GLOB" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLAS" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "FACT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "HDPT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "HAIR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "EYES" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "RACE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SOUN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ASPC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MGEF" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCPT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LTEX" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ENCH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SPEL" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ACTI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TACT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TERM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ARMO" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "BOOK" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CONT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "DOOR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "INGR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LIGH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MISC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "STAT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCOL" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MSTT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "PWAT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "GRAS" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TREE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "FURN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "WEAP" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "AMMO" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NPC_" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CREA" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "KEYM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ALCH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "IDLM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NOTE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "COBJ" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "PROJ" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "WTHR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLMT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "REGN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NAVI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CELL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "WRLD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DIAL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "QUST" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IDLE" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "PACK" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CSTY" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "LSCR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ANIO" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "WATR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "EFSH" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "EXPL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DEBR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IMGS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IMAD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "FLST" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "PERK" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "BPTD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ADDN" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "AVIF" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "RADS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CAMS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CPTH" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "VTYP" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IPCT" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IPDS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ARMA" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ECZN" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "MESG" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "RGDL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DOBJ" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "LGTM" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "MUSC" processed[00:02] Background Loader: [Fallout3.esm] Building FormID index[00:03] Background Loader: [Fallout3.esm] FormID index built[00:03] Background Loader: [Fallout3.esm] Building EditorID index[00:03] Background Loader: [Fallout3.esm] EditorID index built[00:03] Background Loader: [Fallout3.esm] Processing completed[00:03] Background Loader: loading "Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "Fallout3.esm"[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 43 records[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed[00:03] Background Loader: loading "Anchorage.esm"...[00:03] Background Loader: [Anchorage.esm] Loading file[00:03] Background Loader: [Anchorage.esm] File loaded[00:03] Background Loader: [Anchorage.esm] Start processing[00:03] Background Loader: [Anchorage.esm] Adding master "Fallout3.esm"[00:03] Background Loader: [Anchorage.esm] Header processed. Expecting 46887 records[00:03] Background Loader: [Anchorage.esm] GRUP Top "TXST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "GLOB" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CLAS" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FACT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SOUN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ASPC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MGEF" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SCPT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LTEX" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ENCH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SPEL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ACTI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "TACT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "TERM" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMO" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CONT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DOOR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LIGH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MISC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "STAT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SCOL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MSTT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FURN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WEAP" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NPC_" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CREA" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLM" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NOTE" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PROJ" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WTHR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CLMT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "REGN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NAVI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CELL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WRLD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DIAL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "QUST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLE" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PACK" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CSTY" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LSCR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ANIO" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WATR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "EFSH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "EXPL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DEBR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IMGS" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IMAD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FLST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PERK" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "BPTD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ADDN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "VTYP" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IPCT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMA" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ECZN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MESG" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LGTM" processed[00:03] Background Loader: [Anchorage.esm] Building FormID index[00:04] Background Loader: [Anchorage.esm] FormID index built[00:04] Background Loader: [Anchorage.esm] Building EditorID index[00:04] Background Loader: [Anchorage.esm] EditorID index built[00:04] Background Loader: [Anchorage.esm] Processing completed[00:04] Background Loader: loading "ThePitt.esm"...[00:04] Background Loader: [ThePitt.esm] Loading file[00:04] Background Loader: [ThePitt.esm] File loaded[00:04] Background Loader: [ThePitt.esm] Start processing[00:04] Background Loader: [ThePitt.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [ThePitt.esm] Header processed. Expecting 36013 records[00:04] Background Loader: [ThePitt.esm] GRUP Top "TXST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "GLOB" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FACT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "EYES" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "RACE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "TACT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "TERM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CONT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MISC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "STAT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FURN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "AMMO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CREA" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "REGN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CELL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WRLD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "DIAL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "QUST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IDLE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PACK" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CSTY" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ANIO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WATR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IMGS" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IMAD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FLST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PERK" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "BPTD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "VTYP" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ARMA" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ECZN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MESG" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "RGDL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MUSC" processed[00:04] Background Loader: [ThePitt.esm] Building FormID index[00:04] Background Loader: [ThePitt.esm] FormID index built[00:04] Background Loader: [ThePitt.esm] Building EditorID index[00:04] Background Loader: [ThePitt.esm] EditorID index built[00:04] Background Loader: [ThePitt.esm] Processing completed[00:04] Background Loader: loading "BrokenSteel.esm"...[00:04] Background Loader: [BrokenSteel.esm] Loading file[00:04] Background Loader: [BrokenSteel.esm] File loaded[00:04] Background Loader: [BrokenSteel.esm] Start processing[00:04] Background Loader: [BrokenSteel.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [BrokenSteel.esm] Header processed. Expecting 43505 records[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "GMST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TXST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "GLOB" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FACT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TACT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TERM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CONT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MISC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "STAT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FURN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CREA" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "REGN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CELL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WRLD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DIAL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "QUST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLE" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PACK" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ANIO" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WATR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EFSH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EXPL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DEBR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMGS" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMAD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FLST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PERK" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "BPTD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ADDN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "VTYP" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMA" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ECZN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MESG" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "RGDL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LGTM" processed[00:04] Background Loader: [BrokenSteel.esm] Building FormID index[00:04] Background Loader: [BrokenSteel.esm] FormID index built[00:04] Background Loader: [BrokenSteel.esm] Building EditorID index[00:04] Background Loader: [BrokenSteel.esm] EditorID index built[00:04] Background Loader: [BrokenSteel.esm] Processing completed[00:04] Background Loader: loading "PointLookout.esm"...[00:04] Background Loader: [PointLookout.esm] Loading file[00:04] Background Loader: [PointLookout.esm] File loaded[00:04] Background Loader: [PointLookout.esm] Start processing[00:04] Background Loader: [PointLookout.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [PointLookout.esm] Header processed. Expecting 68565 records[00:04] Background Loader: [PointLookout.esm] GRUP Top "TXST" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "FACT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "RACE" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "TACT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "TERM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "BOOK" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CONT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MISC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "STAT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "GRAS" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "FURN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "AMMO" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CREA" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "REGN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CELL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "WRLD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "DIAL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "QUST" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IDLE" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "PACK" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "CSTY" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "LSCR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ANIO" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "WATR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "EFSH" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "EXPL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "DEBR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IMGS" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IMAD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "FLST" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "PERK" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "BPTD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "VTYP" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IPCT" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IPDS" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ARMA" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ECZN" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "MESG" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "RGDL" processed[00:05] Background Loader: [PointLookout.esm] Building FormID index[00:05] Background Loader: [PointLookout.esm] FormID index built[00:05] Background Loader: [PointLookout.esm] Building EditorID index[00:05] Background Loader: [PointLookout.esm] EditorID index built[00:05] Background Loader: [PointLookout.esm] Processing completed[00:05] Background Loader: loading "Zeta.esm"...[00:05] Background Loader: [Zeta.esm] Loading file[00:05] Background Loader: [Zeta.esm] File loaded[00:05] Background Loader: [Zeta.esm] Start processing[00:05] Background Loader: [Zeta.esm] Adding master "Fallout3.esm"[00:05] Background Loader: [Zeta.esm] Header processed. Expecting 37109 records[00:05] Background Loader: [Zeta.esm] GRUP Top "TXST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "GLOB" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CLAS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FACT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SOUN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ASPC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MGEF" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SCPT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ENCH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SPEL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ACTI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "TACT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "TERM" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ARMO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CONT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DOOR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LIGH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MISC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "STAT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SCOL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MSTT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PWAT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FURN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WEAP" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "AMMO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NPC_" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CREA" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LVLC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ALCH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IDLM" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NOTE" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PROJ" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LVLI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "REGN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NAVI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CELL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WRLD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DIAL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "QUST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IDLE" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PACK" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CSTY" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ANIO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WATR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "EFSH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "EXPL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DEBR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IMGS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IMAD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FLST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PERK" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "BPTD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ADDN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CAMS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CPTH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "VTYP" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IPCT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IPDS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ARMA" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ECZN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MESG" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "RGDL" processed[00:05] Background Loader: [Zeta.esm] Building FormID index[00:05] Background Loader: [Zeta.esm] FormID index built[00:05] Background Loader: [Zeta.esm] Building EditorID index[00:05] Background Loader: [Zeta.esm] EditorID index built[00:05] Background Loader: [Zeta.esm] Processing completed[00:05] Background Loader: loading "DCInteriors_ComboEdition.esm"...[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Loading file[00:05] Background Loader: [DCInteriors_ComboEdition.esm] File loaded[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Start processing[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Adding master "Fallout3.esm"[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Header processed. Expecting 60715 records[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "TXST" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SCPT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ENCH" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SPEL" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ACTI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "TERM" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ARMO" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CONT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "DOOR" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MISC" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "STAT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SCOL" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MSTT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "PWAT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "FURN" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NPC_" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CREA" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ALCH" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NOTE" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "LVLI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WTHR" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CLMT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NAVI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CELL" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WRLD" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WATR" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "IMGS" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "IMAD" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "FLST" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "PERK" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ARMA" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ECZN" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MESG" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Building FormID index[00:06] Background Loader: [DCInteriors_ComboEdition.esm] FormID index built[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Building EditorID index[00:06] Background Loader: [DCInteriors_ComboEdition.esm] EditorID index built[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Processing completed[00:06] Background Loader: loading "ZL-SVD.esp"...[00:06] Background Loader: [ZL-SVD.esp] Loading file[00:06] Background Loader: [ZL-SVD.esp] File loaded[00:06] Background Loader: [ZL-SVD.esp] Start processing[00:06] Background Loader: [ZL-SVD.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [ZL-SVD.esp] Header processed. Expecting 57 records[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "STAT" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "CELL" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "QUST" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "FLST" processed[00:06] Background Loader: [ZL-SVD.esp] Building FormID index[00:06] Background Loader: [ZL-SVD.esp] FormID index built[00:06] Background Loader: [ZL-SVD.esp] Building EditorID index[00:06] Background Loader: [ZL-SVD.esp] EditorID index built[00:06] Background Loader: [ZL-SVD.esp] Processing completed[00:06] Background Loader: loading "ZL-MP5 Pack.esp"...[00:06] Background Loader: [ZL-MP5 Pack.esp] Loading file[00:06] Background Loader: [ZL-MP5 Pack.esp] File loaded[00:06] Background Loader: [ZL-MP5 Pack.esp] Start processing[00:06] Background Loader: [ZL-MP5 Pack.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [ZL-MP5 Pack.esp] Header processed. Expecting 55 records[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "CONT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "STAT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "CELL" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "QUST" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "FLST" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] Building FormID index[00:06] Background Loader: [ZL-MP5 Pack.esp] FormID index built[00:06] Background Loader: [ZL-MP5 Pack.esp] Building EditorID index[00:06] Background Loader: [ZL-MP5 Pack.esp] EditorID index built[00:06] Background Loader: [ZL-MP5 Pack.esp] Processing completed[00:06] Background Loader: loading "RadioBlues.esp"...[00:06] Background Loader: [RadioBlues.esp] Loading file[00:06] Background Loader: [RadioBlues.esp] File loaded[00:06] Background Loader: [RadioBlues.esp] Start processing[00:06] Background Loader: [RadioBlues.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [RadioBlues.esp] Header processed. Expecting 74 records[00:06] Background Loader: [RadioBlues.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "TACT" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "DIAL" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "QUST" processed[00:06] Background Loader: [RadioBlues.esp] Building FormID index[00:06] Background Loader: [RadioBlues.esp] FormID index built[00:06] Background Loader: [RadioBlues.esp] Building EditorID index[00:06] Background Loader: [RadioBlues.esp] EditorID index built[00:06] Background Loader: [RadioBlues.esp] Processing completed[00:06] Background Loader: loading "RD_Vault77Puppet.esp"...[00:06] Background Loader: [RD_Vault77Puppet.esp] Loading file[00:06] Background Loader: [RD_Vault77Puppet.esp] File loaded[00:06] Background Loader: [RD_Vault77Puppet.esp] Start processing[00:06] Background Loader: [RD_Vault77Puppet.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [RD_Vault77Puppet.esp] Header processed. Expecting 15 records[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "CELL" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "FLST" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "ARMA" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] Building FormID index[00:06] Background Loader: [RD_Vault77Puppet.esp] FormID index built[00:06] Background Loader: [RD_Vault77Puppet.esp] Building EditorID index[00:06] Background Loader: [RD_Vault77Puppet.esp] EditorID index built[00:06] Background Loader: [RD_Vault77Puppet.esp] Processing completed[00:06] Background Loader: loading "Expanded_Repairing.esp"...[00:06] Background Loader: [Expanded_Repairing.esp] Loading file[00:06] Background Loader: [Expanded_Repairing.esp] File loaded[00:06] Background Loader: [Expanded_Repairing.esp] Start processing[00:06] Background Loader: [Expanded_Repairing.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Expanded_Repairing.esp] Adding master "BrokenSteel.esm"[00:06] Background Loader: [Expanded_Repairing.esp] Header processed. Expecting 23 records[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "ARMO" processed[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [Expanded_Repairing.esp] Building FormID index[00:06] Background Loader: [Expanded_Repairing.esp] FormID index built[00:06] Background Loader: [Expanded_Repairing.esp] Building EditorID index[00:06] Background Loader: [Expanded_Repairing.esp] EditorID index built[00:06] Background Loader: [Expanded_Repairing.esp] Processing completed[00:06] Background Loader: loading "Sprint Mod.esp"...[00:06] Background Loader: [Sprint Mod.esp] Loading file[00:06] Background Loader: [Sprint Mod.esp] File loaded[00:06] Background Loader: [Sprint Mod.esp] Start processing[00:06] Background Loader: [Sprint Mod.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Sprint Mod.esp] Header processed. Expecting 67 records[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "GLOB" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SPEL" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "ARMO" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "NOTE" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "QUST" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "PACK" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "EXPL" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "IMAD" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "PERK" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "MESG" processed[00:06] Background Loader: [Sprint Mod.esp] Building FormID index[00:06] Background Loader: [Sprint Mod.esp] FormID index built[00:06] Background Loader: [Sprint Mod.esp] Building EditorID index[00:06] Background Loader: [Sprint Mod.esp] EditorID index built[00:06] Background Loader: [Sprint Mod.esp] Processing completed[00:06] Background Loader: loading "Alexa.esp"...[00:06] Background Loader: [Alexa.esp] Loading file[00:06] Background Loader: [Alexa.esp] File loaded[00:06] Background Loader: [Alexa.esp] Start processing[00:06] Background Loader: [Alexa.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Alexa.esp] Header processed. Expecting 30 records[00:06] Background Loader: [Alexa.esp] GRUP Top "FACT" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "DIAL" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "QUST" processed[00:06] Background Loader: [Alexa.esp] Building FormID index[00:06] Background Loader: [Alexa.esp] FormID index built[00:06] Background Loader: [Alexa.esp] Building EditorID index[00:06] Background Loader: [Alexa.esp] EditorID index built[00:06] Background Loader: [Alexa.esp] Processing completed[00:06] Background Loader: loading "MPammo.esp"...[00:06] Background Loader: [MPammo.esp] Loading file[00:06] Background Loader: [MPammo.esp] File loaded[00:06] Background Loader: [MPammo.esp] Start processing[00:06] Background Loader: [MPammo.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [MPammo.esp] Header processed. Expecting 29 records[00:06] Background Loader: [MPammo.esp] GRUP Top "CONT" processed[00:06] Background Loader: <Note: Ammo50AE ".50 Action Express" [AMMO:00F04241] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATO "7.62x51mm NATO" [AMMO:00F04240] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACP ".45 Automatic Colt Pistol" [AMMO:00E04241] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo338lapua ".338 Lapua magnum" [AMMO:00F6B53C] was injected into Fallout3.esm>[00:06] Background Loader: [MPammo.esp] GRUP Top "AMMO" processed[00:06] Background Loader: <Note: VendorAmmo50AE [LVLI:00F74AC7] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo50AE75 [LVLI:00F2935E] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo45ACP [LVLI:00E74AC7] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACP75 [LVLI:00E2935E] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo762NATO [LVLI:00F74ACC] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATO75 [LVLI:00F29360] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmoBulletsVTS [LVLI:00A74AD5] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmoBulletsVTS [LVLI:00B74AD5] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo338Scrounger [LVLI:00F6B547] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo33875 [LVLI:00F6B546] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo50AEScrounger [LVLI:00F645D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo50AE [LVLI:00F2FE59] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACPScrounger [LVLI:00E645D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo45ACP [LVLI:00E2FE59] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATOScrounger [LVLI:00F645D9] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo762NATO [LVLI:00F2FE73] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo338 [LVLI:00F74AC8] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo338 [LVLI:00F6B542] was injected into Fallout3.esm>[00:06] Background Loader: [MPammo.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [MPammo.esp] GRUP Top "FLST" processed[00:06] Background Loader: [MPammo.esp] Building FormID index[00:06] Background Loader: [MPammo.esp] FormID index built[00:06] Background Loader: [MPammo.esp] Building EditorID index[00:06] Background Loader: [MPammo.esp] EditorID index built[00:06] Background Loader: [MPammo.esp] Processing completed[00:06] Background Loader: loading "VashDeagleV5.esp"...[00:06] Background Loader: [VashDeagleV5.esp] Loading file[00:06] Background Loader: [VashDeagleV5.esp] File loaded[00:06] Background Loader: [VashDeagleV5.esp] Start processing[00:06] Background Loader: [VashDeagleV5.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [VashDeagleV5.esp] Header processed. Expecting 18 records[00:06] Background Loader: <Note: 1stPersonDDragon [TXST:00F25B81] was injected into Fallout3.esm>[00:06] Background Loader: <Note: 1stPersonDesertEagle [TXST:00E25B81] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "TXST" processed[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "CONT" processed[00:06] Background Loader: <Note: 1stPersonDDragonDUPLICATE000 [STAT:00F25B82] was injected into Fallout3.esm>[00:06] Background Loader: <Note: 1stPersonDesertEagleDUPLICATE000 [STAT:00E25B82] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "STAT" processed[00:06] Background Loader: <Note: WeapDDragon "Deagle" [WEAP:00E0434F] was injected into Fallout3.esm>[00:06] Background Loader: <Note: WeapDeserteagle "Desert Eagle" [WEAP:00F0434F] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "WEAP" processed[00:06] Background Loader: <Note: CondDesertEagleLoot [LVLI:00F301D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: WithAmmoDesertEagleLoot [LVLI:00F302B3] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "LVLI" processed[00:06] Background Loader: <Note: RepairDesertEagle [FLST:00E34248] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "FLST" processed[00:06] Background Loader: [VashDeagleV5.esp] Building FormID index[00:06] Background Loader: [VashDeagleV5.esp] FormID index built[00:06] Background Loader: [VashDeagleV5.esp] Building EditorID index[00:06] Background Loader: [VashDeagleV5.esp] EditorID index built[00:06] Background Loader: [VashDeagleV5.esp] Processing completed[00:06] Background Loader: loading "Classic Fallout Weapons BETA.esp"...[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Loading file[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] File loaded[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Start processing[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Header processed. Expecting 373 records[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "TXST" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CONT" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "STAT" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "AMMO" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CREA" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "PROJ" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "NAVI" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "EXPL" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "FLST" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Building FormID index[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] FormID index built[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Building EditorID index[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] EditorID index built[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Processing completed[00:06] Background Loader: loading "WeaponModKits - ThePitt.esp"...[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Loading file[00:06] Background Loader: [WeaponModKits - ThePitt.esp] File loaded[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Start processing[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "ThePitt.esm"[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "WeaponModKits.esp"[00:06] Background Loader: [WeaponModKits.esp] Loading file[00:06] Background Loader: [WeaponModKits.esp] File loaded[00:06] Background Loader: [WeaponModKits.esp] Start processing[00:06] Background Loader: [WeaponModKits.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [WeaponModKits.esp] Header processed. Expecting 789 records[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "TXST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SPEL" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "ACTI" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "CONT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MISC" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "STAT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "NOTE" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "PROJ" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "CELL" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "QUST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "IDLE" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "FLST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "PERK" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MESG" processed[00:06] Background Loader: [WeaponModKits.esp] Building FormID index[00:06] Background Loader: [WeaponModKits.esp] FormID index built[00:06] Background Loader: [WeaponModKits.esp] Building EditorID index[00:06] Background Loader: [WeaponModKits.esp] EditorID index built[00:06] Background Loader: [WeaponModKits.esp] Processing completed[00:06] Background Loader: Fatal: <Exception: "WeaponModKits - ThePitt.esp" requires master "WeaponModKits.esp" to be loaded before it.>[00:06] Background Loader: finished