I suspect btw that male advlt clothing on male children gives them advlt muscle tone sorta.
Well, not really.
http://public.blu.livefilestore.com/y1piiUAG5w1SV8qDRiQRQqmX43zx9fLnnCH_HSTs7VR1K-g1re1_7aZBp8wC-KjEv7boUpo1-Bj6X2gsQxOUXNPEg/Lucian%20Harith.jpg
http://public.blu.livefilestore.com/y1pODGVroIrcc2QdDVFMzIIdEExxQnn8kdOymvZWiOINQcX6oXk0vQfjHkC7gj2fubARf_4pHH34jHW9o70Xur-pA/Sierra%20Wolfgang.jpg
I am thinking the only way to go about this is to unpack the bsa, make a copy of the mesh, rename the copy, make a copy of the texture, rename the copy, move them to mod specific folders....then what? I know that the mesh will not point to the right texture......I then simply create a new clothing/armor item in the geck.