The Character Gets A Voice

Post » Fri Sep 24, 2010 11:52 pm

I think those dragon shouts will have a "voice" in the same way that a long fall or a power sword attacks does...
User avatar
My blood
 
Posts: 3455
Joined: Fri Jun 16, 2006 8:09 am

Post » Sat Sep 25, 2010 1:03 am

Sure make my characters voice Gordon freeman's please.
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Fri Sep 24, 2010 2:06 pm

Adding a player voice requires a definite character - it did great things for Vice CIty. I don't think it would work for Skyrim since we would need a character. I hate the fact that there is no name for the character and people are always calling you "The hero of Kvatch" or "the Divine Crusader." I would prefer a name to a voice just so the NPC's could talk to me. Of course that would enrage even more people...
Keep it as is, for the sake of humanity!
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Fri Sep 24, 2010 9:44 pm

I'd love a Neverwinter Nights sort of thing, where you have an attitude-adjusted quote set, and maybe a slider to adjust voice pitch. But Fable III style voice, no. I don't want pre-determined replies to things for an ES game.
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Fri Sep 24, 2010 8:22 pm

yeah but I some what ignore his voice...its about Shepard yeah but your own version of him/her...could do the same with Skyrim


Well named characters are fine to have a voice but when it's MY character that I made and named, it shouldn't have a voice which is why I'm not happy with SWTOR atm....

Oh and have a http://images.uesp.net//c/c4/Fishystick.jpg, Esbern.
User avatar
Jason King
 
Posts: 3382
Joined: Tue Jul 17, 2007 2:05 pm

Post » Sat Sep 25, 2010 12:02 am

I don't want someone else to dictate to me what my character sounds like.

This.

It's why Bungie never shows the Master Chief's face.
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Previous

Return to V - Skyrim