Is any change to Bethesda release source code of Fallout 1 and 2 engine? If think that 12 and 10 years of Fallout 1 and 2 is a enough time to make public source code of engine. 12 and 10 years is much time in IT, especially in games and both games in present days doesn't prefer something new. But both games still lives and may be develop by fans from around the world. Both games can be young again and further improve or create on the other platforms, e.g. Linux or Mac. Simultaneously when I say about Fallout 1 and 2 I have in mind only engine of both games. Graphics and other materials still will be proprietary of the Bethesda. It means that if somebody want to develop Fallout 1 or 2 then must have original copy to have access to this materials (similar how with Quake). Bethesda is a proprietary of Fallout and have full rights. I think that simultaneously for Bethesda and for Fallout fans will be good if engine will be public. All fans from the around the world will be very much grateful to the Bethesda.
I also think about license and it could be GPL or other non-commercial, non-profit license. These source codes must be purposed for Fallout fans.
How I said, if Bethesda will release source code of Fallout 1 and 2 engine then many fans from the around the world will be very much grateful to the Bethesda.
Best regards,
Fryderyk