Does a mod exist to fix the glitches in the crafting UI?

Post » Wed Sep 29, 2010 11:16 pm

As the topic asks......... not just for the bug that happens when you scroll to a item that has 5 or more needed ingredients, causing a scroll bar to
appear in the right pane, then trying to scroll in the right pane and then being unable to bring up a ingredient list for any other item, but also
to remove the number in parenthesis that appears next to some ammo breakdown recidpes.....i .e "Breakdown .358 Magnum (3)"
From playing in the geck I've learned that number, for whatever reason points to the amount of powder (rifle, pistol, whatever) yield you
get per bullet. It doesn't appear next to all breakdown recipes and must be a bug.
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james kite
 
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Post » Thu Sep 30, 2010 9:07 am

http://www.gamesas.com/index.php?/topic/1138795-wipzbeta-darnified-ui-nv/ fixes some of the bugs, I believe, but I don't think it does anything for the 'Breakdown .357 Magnum (3)' issue.
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GRAEME
 
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Post » Thu Sep 30, 2010 3:15 am

the 'Breakdown .357 Magnum (3)' issue.


That is by design. The number in parenthesis is the multiplier corresponding to what you are converting or building.
For example: "Conversion SEC to MFC(3)" means for every 1 SEC unit you use, you will get 3 MFC units.
(not real recycling recipe since in not in game to look atm)
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Jade Payton
 
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Post » Thu Sep 30, 2010 3:59 am

Yeah, except the Breakdown .357 Magnum (3) bit doesn't take 3 .357 Magnum ammo and give you the list of stuff it shows in the breakdown item list. Instead, it takes 1 .357 Magnum round and gives you that stuff.
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Farrah Barry
 
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