[WIPz] Rivet City Expansion

Post » Mon Oct 04, 2010 11:01 am

Ne'er mind... found it! :)

So its Rivet City not Megaton... even cooler, mate.

I'll have to throw in summat for this one I reckon. You know my capabilities PS, so if there's owt you need/want/feel like, just give us a shout eh.

Eeh, it almost makes me feel nostalgic. Not sure what about like but its a good feeling nonetheless. ;)
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QuinDINGDONGcey
 
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Post » Mon Oct 04, 2010 2:34 am

Ne'er mind... found it! :)

So its Rivet City not Megaton... even cooler, mate.

I'll have to throw in summat for this one I reckon. You know my capabilities PS, so if there's owt you need/want/feel like, just give us a shout eh.

Eeh, it almost makes me feel nostalgic. Not sure what about like but its a good feeling nonetheless. ;)

You mean, like the old gang's back together again? :D

Thanks, VA, I'll certainly bear your kind offer in mind. I'm trying to 'go vanilla' for as long as possible to keep the filesizes down (and you'll see that even my newer Morrowind mods are all-vanilla because there just doesn't really seem to be a limit as to what you can do with what you have).

That said, I know your capabilities indeed ( :bowdown: ) and will certainly come to you any time I want something just that little bit spectacular. :D
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Baylea Isaacs
 
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Post » Mon Oct 04, 2010 1:07 pm

OK, it might seem like I announce a bunch of projects and then forget about them - but what tends to happen is that I just get a bit distracted and put them on the backburner until inspiration strikes again (which it did in the form of Mass Effect 2's Citadel).

I've actually reworked this quite a bit, removing ALL the exterior work I'd done. Yes, I know - several weeks' solid work flushed away, but at least it definitely won't conflict with anything else this way.

Access to the new area will be through an interior door, and per the suggestions in the thread there will be:

- a cinema (complete)
- a diner with adjoining kitchen (complete)
- a bank
- a water treatment facility
- a hydroponic farm with public gardens (complete)
- a farm with animal pens (complete)
- a barber
- a library
- a school
- a general store
- a council meeting hall
- a public bathroom
- a power generator room

I'll see how I get on with those before considering whether to add more residential areas or another bar or two. I will include a player home, of course.
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Greg Swan
 
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Post » Mon Oct 04, 2010 4:36 am

IMO you should develop the outside, and damn the compatibility. :D
Are there any other mods you need to worry about even?

Still, nice to see this pop up on my updates. :)

Edit: A school? Will you also be adding more "generic" settlers? Families?

Also: Mass Effect :goodjob:
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LuCY sCoTT
 
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Post » Sun Oct 03, 2010 9:21 pm

I guess I should announce this one, too. There just didn't seem enough ... stuff ... in Rivet City. I've built a 50s-style diner, and I'm adding a makeshift cinema/theater. What else would you like to see?

I think with so many projects on the go, progress is likely to be slow.



A Gypsy machine that tells fortunes for 25 caps :evil: http://www.youtube.com/watch?v=wwlHc38k-oU&feature=related
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Laura Mclean
 
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Post » Mon Oct 04, 2010 3:21 am

That cinema seems interesting, especially with that thing NillaCakester (do I have his name right?) posted about.
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jessica breen
 
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