Please excuse the double post, but it's necessary.
First of all, version 2 is in the works. The resources have all been gathered but one and that one will have to wait. In fact, the one resource that is still being worked on is the cause of the following question.
Is it possible to have a mesh that equips as a weapon, but uses the hand to hand skill?
If not, is it possible to have a piece of clothing be detected as hitting like a weapon?
I'm trying to figure out a way to have a hand to hand version of Keening and so far I've been unable to locate any info on the subject.
Thanks in advance for any help.
KF