Have you tried editing "fDamageWeaponMult"? If I remember correctly, increasing it will scale up all damage.
Cipscis
I tried setting that value from 1.0000 to 10.0000 and my weapons damage and NPCs increased but not the creatures. Thanks for the tip though, alot easier to mess around with the settings now
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The only creature values i can find are fCreatureCalcCombat and fCreatureCalcDamage but thoose values don't seem to do anything?