Error with Morrowind Advanced or Creatures X

Post » Wed Oct 13, 2010 1:10 pm

I know this error is a result of one of the two mods mentioned in the title. When I encounter Luminarium Spiders, I get this error:

Scale parameters for Magic Effect Shock Damage are bad

I can hit "yes to all" and bypass it safely, but I want to fix the error. Is this possible? Any help would be appreciated.

Thanks!
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Isabel Ruiz
 
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Post » Wed Oct 13, 2010 11:19 am

The problem is that these spiders use an activator that needs to use a model with collision (according to a very old web page I found a couple years ago when I posted about this error). It doesn't really matter what model is, so I made a little patch for myself and just put in "m\Misc_Index_Master.NIF":

Record: ACTI "plx_spider_bomb_marker" Flags:0x0000 ()
NAME: ID:plx_spider_bomb_marker
MODL: Model:m\Misc_Index_Master.NIF
FNAM: Name:
SCRI: Script:plx_bomb_exploson

Record: ACTI "plx_spider_shock_marker" Flags:0x0000 ()
NAME: ID:plx_spider_shock_marker
MODL: Model:m\Misc_Index_Master.NIF
FNAM: Name:
SCRI: Script:plx_bomb_exploson2
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Cedric Pearson
 
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Post » Wed Oct 13, 2010 11:09 am

Wow, sweet! What 'm' folder is this? There are a few of those. Once I'm in the right folder, do I just open the file you are saying to patch with notepad, tag this to the end of the file, and save?
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Emerald Dreams
 
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Post » Wed Oct 13, 2010 2:12 pm

Wow, sweet! What 'm' folder is this? There are a few of those. Once I'm in the right folder, do I just open the file you are saying to patch with notepad, tag this to the end of the file, and save?

m is a subdirectory of "Data Files/Meshes". In the CS, you need to set the Model field for the 2 activators in question to some nif file. I just chose "m\Misc_Index_Master.NIF" at random.
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Cayal
 
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Post » Wed Oct 13, 2010 1:42 pm

Updated! Just those two files fixes the mod?
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adame
 
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Post » Thu Oct 14, 2010 3:53 am

Updated! Just those two files fixes the mod?

Just setting those 2 model files should fix the error you reported.

In my patch I also fix the plx_replenishammo script so that centurion archers don't drop thousands of dwarven darts.
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Darian Ennels
 
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Post » Wed Oct 13, 2010 4:38 pm

Wasn't this fixed in a Creatures X patch or something?

Edit: John, so this patch wasn't included in the Creatures X download on Nexus? Maybe you or Piratelord can upload it.
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BethanyRhain
 
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Post » Wed Oct 13, 2010 2:53 pm

Wasn't this fixed in a Creatures X patch or something?

Not that I know of.

Edit: John, so this patch wasn't included in the Creatures X download on Nexus? Maybe you or Piratelord can upload it.

Ok. You can get my patch (CreaturesX-jms_patch-0.2) from https://sites.google.com/site/johnmoonsugar/Home/morrowind-mods.
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sophie
 
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Post » Wed Oct 13, 2010 3:49 pm


Scale parameters for Magic Effect Shock Damage are bad



I got this error these days, working on a mod of mine, and I couln't understand why

The problem is that these spiders use an activator that needs to use a model with collision (according to a very old web page I found a couple years ago when I posted about this error). It doesn't really matter what model is, so I made a little patch for myself and just put in "m\Misc_Index_Master.NIF":




thanks a lot :)
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Nicole Elocin
 
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Post » Wed Oct 13, 2010 9:02 pm

I love it when there is an answer to something technical that I would never figure out. Thanks a bunch.

Do you also notice a problem with a string of errors when entering the tower of the Skeleton War-Wizard? I didn't write those down at the time, but as I recall they were errors that referenced textures. Nonetheless, when I encountered him he looked fine. I'd still like to fix it.
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Yvonne Gruening
 
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Post » Wed Oct 13, 2010 11:46 pm

Do you also notice a problem with a string of errors when entering the tower of the Skeleton War-Wizard? I didn't write those down at the time, but as I recall they were errors that referenced textures. Nonetheless, when I encountered him he looked fine. I'd still like to fix it.

Oh yeah, I forgot about that one. If you go reproduce the errors, it'll tell you which model is missing. I think I just copied one of the other lich models to the name of the missing one and that's good enough for me. There is probably a more elegant solution out there.
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megan gleeson
 
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