Should I play skyrim on pc OR console?

Post » Tue Oct 19, 2010 7:53 pm

I don't know how good RPG's are on consoles, so I can't really say.
I am most likely going to ugrade my pc or buy a whole new one for Skyrim.

For Morrowind, Oblivion, Fallout 3 and New Vegas, it is exactly the same. There is no difference. The story is the same. The game play is the same.
PC game has no differnece game play wise than the console version. So games on the console is just as good as on the PC :)
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Charlotte Lloyd-Jones
 
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Post » Wed Oct 20, 2010 4:49 am

It depends almost entirely on three things

1. If you have or can afford a decent gaming PC (about $500 if you build it yourself).
2. If you want to have mods and access to the console commands.
3. If you don't mind/like doing driver updates and other PC maintenance.


Incorrect advantages of 360/PS3

1. Able to play on big screen TV and surround sound.
-You can hook both these things up to a modern PC just as easily.

2. Able to use a Joypad instead of clunky keyboard and mouse.
-With a few driver installs you can get the joypad working on a PC (but personally, I much prefer KB & M)
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Rhi Edwards
 
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Post » Wed Oct 20, 2010 1:59 am

It really is very simple. If you can afford a PC to run it at optimum settings it will be better on the PC, graphically. Plus mods. That's the long and short of it. I'll be buying it for PS3 becuase for a cheap price it contains a lot of things I wanted, I accept the lower graphics and lack of modability as I opted for new TV and Surround Sound. If I could afford a half decent rig as well then I'd definitely be playing on that (although still with a joypad :P).
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Isaac Saetern
 
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Post » Wed Oct 20, 2010 7:41 am

Yes of course the PC is the better choice than playing on the consoles if all is being equal. Thing is, it is not being equal. People don't want to bother with tweaking PCs to get the game to run properly or smoothly.
Lots of people don't have the time to do this, or can be bothered to do it.

What tweaking? If a PC's powerful enough to run the game well, it's going to run the game well whether or not you spend hours adjusting settings and tweaking features.

To say better graphics, who cares. Alot of console players don't care for graphics. It can be said console players are better than PC players because they don't need fancy graphics for them to enjoy a good game. They can just play a game for what it is and not pretty graphics.

Kind of a weak argument. The fact that you can enjoy a game without better graphics doesn't mean that better graphics don't matter and aren't good to have.

Mods. Again, who cares. People buy the game to play the game and not mods. Once the game is done for them, they move on, they don't need mods to keep playing again.

This... isn't really true. There are games on PC that sell http://en.wikipedia.org/wiki/Neverwinter_Nights.

Cosnole. We can be saying the PC players have to cheat to play their game. Console players don't need to cheat to play their game. The excuse of having a console to get out of a glitch or not get stuck. Well alot of PC players don't know how to use the conosle so can't get out of the glitch anyways. Also, as a console player, I just use Rule Number One. Save Save Save and Save more often.

Sorry, but you're not going to get away with misconstruing the fact that PC gamers have a way to deal with game-breaking glitches and bugs as a flaw for PCs.
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Leanne Molloy
 
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Post » Wed Oct 20, 2010 12:36 am

When Oblivion was released I remember there being... I'm not sure how many, but maybe a dozen mods. Maybe two dozen. Expecting hundreds of mods within a few days of the game's release (even assuming that the construction set is released before the game is, which may not happen) is unrealistic, and expecting thousands even moreso.


IIRC when Fallout New Vegas was released, within the first week there were already several thousand mods available. Perhaps the modding community has grown since the initial release of Oblivion?

Obviously, some of these were simply meshes, etc., that were likely converted from FO3.
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Steven Nicholson
 
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Post » Wed Oct 20, 2010 1:03 am

1 extra core actually, but 5 more threads.


hmm...that depends of the model. There are either 2-cored ones up to 6.

And I repeat: you are being vastly overly broad when you discuss the differences between them. "Some misc. extras" is a gigantic category and is far, far more important than the clock frequency or the number of cores (and not every i7 has five extra cores - several of them are dual- or quad-core).


By "some misc extras" I meant little things like memory management, bus speed and anything non-architecture related things. I'm not hiding any "Great Magical Feature" over here.

Processor architecture is a category covering a much, much, MUCH more complicated set of features than the instruction set that they use. There are gigantic hardware differences in modern x86 processors, differences that involve more than higher clock speeds or more cores, and you're ignoring these pretty much entirely.


OK, like which ones?. Please, tell me how the x86 architecture has evolved over the years. And please ommit:

- New instruction sets (which are add-ons to the basic architecture).
- Clock speed.
- Number of cores.
- Bus speed.
- Memory management.

Just explain how the RAW x86 architecture has evolved those years. I'll be truly glad to hear it.

Ah, and please face the fact that even "x86-64" is nothing more than another extension to the x86 architecture, and not a new one. Just for the note.

And limit yourself to x86, which is an instruction set architecture by definition (hence why I insist so much in instruction sets), and not processor design.
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ruCkii
 
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Post » Wed Oct 20, 2010 4:18 am

For Morrowind, Oblivion, Fallout 3 and New Vegas, it is exactly the same. There is no difference. The story is the same. The game play is the same.
PC game has no differnece game play wise than the console version. So games on the console is just as good as on the PC :)


Two extremely small mods, Harder hardcoe Rates (increases the eat/sleep/drink rate) and Expensive Wasteland (makes everything more expensive) made New Vegas game play exponentially more enjoyable for me. Otherwise, there was simply too much food and drink available, the PC does not need to sleep very often and it's too easy to become very rich.

Regarding Oblivion, and FO3, there are so many amazing mods that improve the game play there is not any point in listing them here, but they do things such as provide Full HD textures, gives all the NPCs realistic faces, Require the PC to eat/sleep/drink, overhaul the awkward leveling system, balance merchant prices add hundreds of hours of new content and quests, etc.
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Jonathan Montero
 
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Post » Tue Oct 19, 2010 9:23 pm

I'm so tempted to snark a jab at the console folks saying that the computer folks have better arguments - but mostly because they don't have to type their answers on a game pad. (joke)

But again second time I posted a proposed solution and no replies to it or arguments it could/couldn't work.

If it could wouldn't this go towards a compromise on the issue.

I don't know if other games have this option (the ability to set which version of DirectX a game is rendered with), but my favorite is http://en.wikipedia.org/wiki/Mount%26Blade:_Warband, which as I see is not available on console.

Are there other games that allow for this? If so list them - lets show Bethesda precedence. Lets come up with solutions using technology, lets place ourselves in the design room with them and help think up a solution. This argument is drab - console gamers and PC gamers are likely not to agree on many things not even related to this.

this way Consoles can get their DirectX 9 joy and PC users (who would have the ability to have higher rendering) would get their, hopefully, DirectX 11 gasm.
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Jeffrey Lawson
 
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Post » Tue Oct 19, 2010 4:15 pm

Why are we arguing over which is better!? Im sure content will be the same across all three platforms. Which version you want depends on that users' needs, preferences and habits. For some that's console, for others its PC.
Personally I like PC, because of the interface, mods, and being able to tweak the settings and files. Many people, most people, dont care for that. And thats fine so they go for consoles. I'd say if you want to tweak,mods, and graphics then go with PC. If you want to pop the disc in and play, not really worried about how the game looks and just want to play the game then go with console. Nothing wrong with either choice.
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Alister Scott
 
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Post » Tue Oct 19, 2010 4:33 pm

I'm sorry guys and gals, I haven't been exactly honest with you. I am a pc gamer, with several very powerful machines. I have been watching constant flame wars on these and similar forums for a long time now. Rampant with misinformation.

My goal for this thread was not to bash consoles, but bring to light several common misconceptions people seem to have about them and also pcs.


As the OP made this topic based on deception it may as well finish now rather than drag on.

I will add that any platform bashing is not tolerated on these forums as the moderators have zero tolerance for any member who does.
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JERMAINE VIDAURRI
 
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