Object physics and the placing of objects in the world.

Post » Wed Oct 20, 2010 11:08 am

I haven't seen this touched on. I would assume this chapter of the elder scrolls will still allow you to place and move objects throughout the world. Has anybody heard anything?
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Hot
 
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Post » Wed Oct 20, 2010 8:56 pm

It a staple so I'm sure it in. i just hope it's better so Craftybits can make it out of beta in Skyrim.
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katie TWAVA
 
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Post » Wed Oct 20, 2010 6:39 pm

This is and has been one of my favorite features since morriwind. I LOVE meticulously placing weapons and armor in my house! A giant part of the game would die for me if this feature vanished.
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Hope Greenhaw
 
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Post » Wed Oct 20, 2010 8:31 pm

I haven't heard anything but I had an idea where if your hands were open, you could actually grab an object in your hand...it would make a cool animation and would make it so that you can open doors with a similar animation also.
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Amysaurusrex
 
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Post » Wed Oct 20, 2010 5:40 pm

I haven't heard anything but I had an idea where if your hands were open, you could actually grab an object in your hand...it would make a cool animation and would make it so that you can open doors with a similar animation also.


That's a great idea!
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Alina loves Alexandra
 
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Post » Wed Oct 20, 2010 9:34 am

I just want objects to have more accurate collision meshes so they don't float atop of things when you move them slightly.
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Brandon Wilson
 
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Post » Wed Oct 20, 2010 8:42 pm

Yes... Poor Caius Cossade's house was such a funny mess. As I remembered it, I had loads of clothes and other crap piled, and on top of it a pillow to showcase keening and sunder on. Ah, those were the days.
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victoria gillis
 
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Post » Wed Oct 20, 2010 5:10 pm

I just want objects to have more accurate collision meshes so they don't float atop of things when you move them slightly.


This. And that objects doesn't fall off every time you enter a cell, or reload a saved game...
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lydia nekongo
 
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Post » Wed Oct 20, 2010 11:32 pm

I just want objects to have more accurate collision meshes so they don't float atop of things when you move them slightly.


Me too. But above all else, i just want to be reassured that the system remains intact. Then I can start nitpicking :-p
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dean Cutler
 
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Post » Wed Oct 20, 2010 10:35 pm

I just want objects to have more accurate collision meshes so they don't float atop of things when you move them slightly.


This, and (default PC controls here) we can already move an object by holding Z and moving the Mouse. Why not let us hold Left Click in addition to Z to rotate the actual object on it's X, Y, and Z axes? That way we could move it where we want and then rotate it how we want for precise decorating. Plus who is attacking their objects when trying to decorate unless they are furious at how hard it is to place an item correctly?
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Emily Rose
 
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