» Wed Oct 20, 2010 6:57 pm
A more satisfying ending than just a narrated slideshow. Maybe I'll write a script for one...
Also, I think a few more DLC's would have been cool, ones that might really allow you to redefine the wasteland. Examples:
The Abolitionist: Initiated by wiping out Paradise Falls, then entering Cutter's Clinic. In the Vanilla game, she shoots at you and you have to slaughter her. In the DLC, she could ask you for mercy, and reveal information about other slavers and their hideouts and activities. You go to these areas and crush slavery in the wastes once and for all.
Brother Against Brother: Initiated by finishing BS by siding with the Brotherhood and also being a friend of the Outcasts. The Brotherhood faces a new threat, greater than any before it, of former Brotherhood members who have turned traitor and intend to pick up where the Enclave left off. You must convince the Outcasts to assist them, possibly in exchange for access to the technology that will be uncovered. Afterward, you lead a hand-selected team on an important mission.
You could also have DLC where you serve the Enclave, or work for Mr. Burke, or assist the Rangers in a geomapping mission that goes wrong, or... the possibilities are nearly endless.