Hey guys, Im trying to make a semi transparent object/material. For the test I am using a random tapastry model that comes with the game. When I open the model in nifscope I right click and attach "NiAlphaProperty" I set the flag to 4845 and save it. When I Import it into the cs it appears semi transparent, exactly how I want it to look. However, when I refresh the render window or try it in game, it becomes fully opaque again. What am I doing wrong?
Any help would be GREATLY appriciated!