» Fri Oct 22, 2010 7:08 am
I should have qualified "work". If the item is weighted to any tail bone, it won't behave properly, and most likely will collapse to an infinitesimal dot at the scene root. But a lot of headgear items intended to be worn with visible hair use the tail slot, even if they are weighted entirely to the head bone, just so they don't displace the hair. Those items displace the tails, of course.
And that reminds me of another possibility here. If the added parts of the mesh were not weighted to the skeleton/armature then the "collapse to a point" effect might account for the disappearance. The original tail mesh would have weights, and still show, but the additional parts could disappear.
If you follow the Gweden Brothel link in my sig, and look at Dark-eyes' outfit, she's wearing a tail bow. I had that problem the first time I tried it, and forgot about it completely! :facepalm: