Here is an idea from me:
I have gotten tired of the original skills and hope for new ones and old ones to be improved. I like lockpicking but the minigame is really quite borring. Many people have to agree and some people may not. Also somthing that should take into some consideration is new skills. I saw and heard how you can add things like scopes and such to your guns, well listen to this: What if scrapmetal finally had a use and it could be molded into ammo, a scope, anything with this new skill proposition, "Mechanics"! i know some might think about schematics and such but with this here is how the skill will work:
At the making of anything such as a blade, a gun, ammo, or even a bigger shell to make that custom shotgun finally go... Bang! you will have a 20/80 chance of making it but with improvment of the skill it can become 40/60, 50/50, and at maxed out mabey 80/20? Then like in Fallout 3 there should be everyday items that may increase this. any improvments you may post for my idea.