Scripts don't work properly

Post » Tue Oct 26, 2010 9:55 am

Changing mod list (add, subtract or combine) in my saved games often causes specific scripts to not work properly.

I have had this problem sometimes and I found that Phijama's weapon sheathescripts don't work properly all that time.

so I had to type StartScripts for all phijama's scripts, but it was too bothering.

Also, Hairdresser/Plastic Surgeon mod (SecondSeed's) made trouble sometimes.

When I finished the surgeon first, it's ok.

but when I do it again, classmenu window appears after deciding races.

Doing it third, birthmenu window appears, so when I click ok, my level returned to 1.

It's normal that when I activate enableracemenu, only racemenu should appear and fade, but unnecessary class and birth menu appears so it makes my character mess.

Is there any solution for this annoying problem?
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Mrs shelly Sugarplum
 
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Post » Tue Oct 26, 2010 4:03 pm

Try running your active mod list through the http://planetelderscrolls.gamespy.com/View.php?view=Utilities.Detail&id=24


The behavior with the class and birthsign menus appearing are hard-coded. Those menus are designed to only be used once during character generation. The first time you EnableRaceMenu, only that will appear. The next time you will get the class menu, then the next time it's the name input (I may have to order incorrect.) Closing the game entirely and reloading it will reset this. So you should be able to have plastic surgery once per game session without any other problems.
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Laura Shipley
 
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Joined: Thu Oct 26, 2006 4:47 am


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