I'm currently retexturing some of the creatures in New Vegas. Everything runs fine so far, except when it comes to the retexturing of ants. Different from other creatures, ants have a shiny "chrome"-like surface on their skin. I already figured out that this is some kind of enviromental mapping and I have to make it in greyscale somehow. But whatever I've tried, it just won't work. Using the vanilla _e.dds or _m.dds won't have any effect either, because this seems based on the colour the object has. Is this just as easy as creating normal maps?
In particular, I'm trying to create a black ant with this reflecting surface. Anyone ever did this, or can help and show me how to do it?