Were you going to add to an existing cell, or create a new cell and attach it somewhere? If it's new it wouldn't be that hard to add a door from the vanilla cell to your new cell. You'll just have to do like I did with my throw away plugin, get it placed like you want it in the throw away, and then reproduce what you did in the invisible cell with your x-y-z coordinates and edit feature. It's definitely a pain, but it's do able. Can you imagine placing 20 bobbleheads like that, lol. I just got through doing that mostly blind.
I tried deleting most of the map without saving on the lower level in an attempt to find a location for a door teleporter.
I can try and make the new level from scratch but atm I have no idea where to put my door really, best I can do is plonk it on the edge of the room marker and run the level and hope for the best....
What the reason for this though??
Exteriors seem fine, I could add a door in the courtyard but it'd make more sense to add a lower level.
I'll try and delete everything apart from the wall I'm working on.
EDIT: This is BS, even if you delete everything you can still see mostly the same stuff in the render window.,.,,
:brokencomputer:
Is there no official word regarding this issue?