Alright, I recently have been playing a very heavily modified Fallout 3. I’m using both the Fallout Script Extender and Fallout Mod Manger. However, I’ve found that after my character falls unconscious from starting the Purifier, and the ending cutscence plays, the game starts playing “Base” music and begins loading (as it should, given I have Broken Steel). However, when it finishes loading, it crashes. So, Broken Steel isn’t working. But what’s stranger is that even if I uncheck Broken Steel in my list of mods, the same thing still happens (it still plays “Base” music and tries to load, only to crash, instead of showing the credits like the game should absent of Broken Steel). Any ideas?