I didn't know that. They get really choppy in distance and low FPS. So why they look terrible then?
PS. Yes, I like Morrowind animations, I just found them choppy. Maybe I don't understand animation. But I did my fair share of dinosaur animations back then with 3DSMAX. So, what is wrong with them? Sure they are not Uncharted quality but how many games use advanced animations.
PS. Yes, I like Morrowind animations, I just found them choppy. Maybe I don't understand animation. But I did my fair share of dinosaur animations back then with 3DSMAX. So, what is wrong with them? Sure they are not Uncharted quality but how many games use advanced animations.
Oh, the AI and animation system are closely linked, approximately one animation for one AI state. At a certain fraction of the AI distance the keyframe interpolation is turned off, probably to "save CPU" like you did in the old days. Morrowind animation system just lacks momentum and continuity. I think most of the animation work went into the idles (it slightly makes sense with all those people standing around).