I am making a quest to go with the RR Companions Vault mod, where instead of the vault automatically being the players he/she has to go to the actual owner then get the password.
All is running fine except I have put the password into a Safe which is only openable with the correct key (to stop people getting the password before running the Quest)
I have added the script to the safe for when its activated to move the Quest to the next stage, that works fine but the safe won't open. As the quest stage has moved the quest can be completed but I'd like for the safe to open so the player takes the password for realism's sake. I've had this before when I've added a script to a safe but got round it then by putting the item somewhere else.
This is the script I added to the safe
"scn v1Vault1AccessSafeScript
BEGIN onActivate
if getStage v1vault1quest == 30
setStage v1vault1quest 40
endif
END"
Is there something else I need to allow the safe to open? The safe opens fine with no script attached , I suppose I could add a trigger spot instead but is there a way of making the safe open?