Getting an error...

Post » Thu Nov 11, 2010 3:39 pm

I just booted up MW and went into the 1st cave in Seyda Neen and rec'd the 'arrow bone missing' error. See warning.txt file below:

Not able to find Ankle part in rt_pants_MW32_a.
Not able to find Knee part in rt_pants_MW32_k.
Not able to find Upper Leg part in rt_pants_MW32_ul.
Not able to find Ankle part in emc_rt_p_br_21_a.
Not able to find Knee part in emc_rt_p_br_21_k.
Not able to find Upper Leg part in emc_rt_p_br_21_ul.
Not able to find Ankle part in RT_T_Pants1_M_a.
Not able to find Knee part in RT_T_Pants1_M_k.
Not able to find Upper Leg part in RT_T_Pants1_M_ul.
Not able to find Ankle part in rt_pants_MW32_a.
Not able to find Knee part in rt_pants_MW32_k.
Not able to find Upper Leg part in rt_pants_MW32_ul.
Not able to find Knee part in RTJEB_nin_pants_k.
Not able to find Upper Leg part in RTJEB_nin_pants_ul.
Not able to find Knee part in RTJEB_nin_pants_k.
Not able to find Upper Leg part in RTJEB_nin_pants_ul.
Not able to find Knee part in RTJEB_nin_pants_k.
Not able to find Upper Leg part in RTJEB_nin_pants_ul.
ArrowBone missing on actor "Mulvisie Othril00000000"
Texture "Data Files\textures\JTS\TX_A_Chitin_star03_SMP.dds" count 3.
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.


And here is my mod list:

001_ Morrowind.esm
_002_ Tribunal.esm
_003_ Bloodmoon.esm
_004_ Morrowind Patch v1.6.4.esm
_005_ Bloodmoon Landscape Overhaul 1.0.esm
_006_ Better Heads.esm
_007_ Better Heads Tribunal addon.esm
_008_ Book Rotate.esm
_009_ SG-MW-ecology-BM.esm
_010_ Better Heads Bloodmoon addon.esm
_011_ abotWaterLife.esm
_012_ Texture Fix 1.8.esm
_013_ MW_Children_1_0.esm
_014_ Assassins Armory.esm
_015_ cloakanddagger.esp
_016_ Hold it replacer.esp
_017_ backpacks.esp
_018_ Illuminated Windows.esp
_019_ Assassins Armory - No Scripts.esp
_020_ Haunted Tombs v1.06.esp
_021_ Illuminated Windows - Bloodmoon.esp
_022_ Less Lore.esp
_023_ TravelingMerchants_v2.2.esp
_024_ Assassins Armory - Unofficial Patch 7.7.esp
_025_ LCV Schedule Markers.esp
_026_ NPC LCV Schedules 03.esp
_027_ MWE_Base.esp
_028_ horationpcenhanced12-bm.esp
_029_ WeatheredSigns.esp
_030_ Hold it-COM addon.ESP
_031_ New Khajiit Bodies - Clean.esp
_032_ NPC LCV Locks.esp
_033_ abotWhereAreAllBirdsGoing.esp
_034_ Book Rotate - Tribunal v5.3.esp
_035_ Book Rotate - Bloodmoon v5.3.esp
_036_ SG-MW-ecology-BM-plugin.esp
_037_ A_flock_of_seagulls.esp
_038_ k_weather (louder sounds).esp
_039_ Better Bodies.esp
_040_ Book Jackets - Morrowind - BookRotate.esp
_041_ Protective Guards.esp
_042_ Book Jackets - Tribunal - BookRotate.esp
_043_ Book Jackets - Bloodmoon - BookRotate.esp
_044_ BirthsignsAMFun_BM.esp
_045_ Fliggerty's Fleeing Fetchers.esp
_046_ Better Clothes_v1.1_nac.esp
_047_ Galsiahs Character Development.esp
_048_ GCD StartScript for Trib or Bloodmoon.esp
_049_ Better_Sounds.esp
_050_ BS_BM_WeatherChange.esp
_051_ RAMF_for_NPCs.esp
_052_ BetterClothes_Patch.esp
_053_ Vality's Bitter Coast Addon.esp
_054_ Starfires NPC Additions ver-1.11.esp
_055_ Hold it - SF npc addon.esp
_056_ CoM_Fix.ESP
_057_ New Argonian Bodies - Clean.esp
_058_ Keyring.esp
_059_ LightTheWayScriptBM.esp
_060_ LadyD_Reduced_Commentary.esp
_061_ vn_goldweight.esp
_062_ Healers.esp
_063_ PC VOICE COMPLETEv1.8.esp
_064_ DB_Attack_Mod.esp
_065_ Immersive Chargen.esp
_066_ TLM - Ambient Light + Fog Update.esp
_067_ TLM - Light Sources (Clearer Lighting).esp
_068_ TLM - Light Sources (Lanterns).esp
_069_ TLM - NPC Light Sources.esp
_070_ Merged_Objects.esp
_071_ Mashed Lists.esp


I use Mlox to order my mods. I tried to find the culprit, but have so far not made any headway. Any help would be appreciated.

Thanks,
Raed
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Alkira rose Nankivell
 
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Post » Thu Nov 11, 2010 3:44 pm

Missing bones means that there's an issue with an animation replacer you've installed. That or the original animations are corrupted. Have you installed any new animations recently? If not, and if this is the first time you've seen this error, try loading a game outside of that cave and going back in. If that doesn't fix it, you may have to extract the bsa files from your CS disk and replace the ones in the MW folder. If you have installed new animation files, try re-installing them. If you're using LizTail's animation kit, try the fix animation function.
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Jennifer Munroe
 
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Post » Thu Nov 11, 2010 6:38 am

I'm not sure, but I think missing arrow bones are transitory warnings. At least I've seen that happen to the PC when my character is holding an arrow ready in a bound bow, and the bow times out.

Does this error happen a lot? With only that one NPC? Any more info?
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Darren
 
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Post » Thu Nov 11, 2010 2:43 pm

I'm not sure, but I think missing arrow bones are transitory warnings. At least I've seen that happen to the PC when my character is holding an arrow ready in a bound bow, and the bow times out.

Does this error happen a lot? With only that one NPC? Any more info?



I only have one computer using MW right now. It seems that one of the bandits in the cave uses throwing stars. That might be the issue there.

Jac: I use Liztails anim kit. I will try to fix the animation.

Thanks
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CSar L
 
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Post » Thu Nov 11, 2010 8:20 am

I just noticed that I have Assassins Armory and Assassins Armory-no script running. Is that correct?
Also, the Arrow-bone missing error happened again after I used the Anim kit to fix them.

Raed
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kasia
 
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Post » Thu Nov 11, 2010 2:00 pm

I only have one computer using MW right now.

PC = "Player Character". I wasn't talking about computers.

It seems that one of the bandits in the cave uses throwing stars. That might be the issue there.

That's Mulvisie Othril, who is mentioned in the error. So the issue is with her, at least, yes.

Also, the Arrow-bone missing error happened again after I used the Anim kit to fix them.

Details? It would help if you posted the the exact text of the warning in Warnings.txt. When did it happen? How often? Where? Is it just Mulvisie Othril again? Have you tried going to other places in the game yet to see if it happens with any other marksman NPCs (NPC = Non-Player Character)?
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Rudy Paint fingers
 
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Post » Thu Nov 11, 2010 4:41 pm

PC = "Player Character". I wasn't talking about computers.


That's Mulvisie Othril, who is mentioned in the error. So the issue is with her, at least, yes.


Details? It would help if you posted the the exact text of the warning in Warnings.txt. When did it happen? How often? Where? Is it just Mulvisie Othril again? Have you tried going to other places in the game yet to see if it happens with any other marksman NPCs (NPC = Non-Player Character)?


John,
Sorry, was kinda late and I thought you meant PC=personal computer :facepalm:

I did post the warning text above, that shows the error. It does not show in game.

An I do know what PC and NPC mean.... :rolleyes: I am old, but not THAT old.... :laugh:


Raed
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Rob Smith
 
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Post » Thu Nov 11, 2010 9:31 am

So, it's only happening with Mulvisie?
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Far'ed K.G.h.m
 
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Post » Thu Nov 11, 2010 10:49 am

So, it's only happening with Mulvisie?



Yes, so far. Later today I will visit another cave and see if this happens again.


Oh, this most probably been asked an answered before but, when you get the missing foot errors from BC, is there a way to fix them. Or, what causes them?

Thanks,
Raed
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Josh Trembly
 
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Post » Thu Nov 11, 2010 1:46 pm

Oh, this most probably been asked an answered before but, when you get the missing foot errors from BC, is there a way to fix them. Or, what causes them?

I read somewhere that it's because BC redefined body parts for clothes, but since those warnings don't display in-game or cause any problems, it's best to just ignore them in Warnings.txt. I also read there is a patch on PES that can make them go away, but it has the side-effect of some body parts appearing invisible (ankles? I forget). Anyway, I think most people just live with the BC warnings cluttering up their Warnings.txt.
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Zosia Cetnar
 
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Post » Thu Nov 11, 2010 3:17 am

I read somewhere that it's because BC redefined body parts for clothes, but since those warnings don't display in-game or cause any problems, it's best to just ignore them in Warnings.txt. I also read there is a patch on PES that can make them go away, but it has the side-effect of some body parts appearing invisible (ankles? I forget). Anyway, I think most people just live with the BC warnings cluttering up their Warnings.txt.



Thanks...I just wanted to know, that's all.

Raed
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P PoLlo
 
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Post » Thu Nov 11, 2010 5:54 am

I just noticed that I have Assassins Armory and Assassins Armory-no script running. Is that correct?
Also, the Arrow-bone missing error happened again after I used the Anim kit to fix them.

Raed

Assassin's Armory doesn't add any animations, so it shouldn't be the cause of the problem. I run that and haven't had any issues with that NPC. You might try disabling it and re-enabling it in the console to see if that fixes the issue. Otherwise, if it's just the one NPC, I would ignore it and continue playing.
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Juan Suarez
 
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