Meet the Characters

Post » Fri Nov 12, 2010 1:48 am

I've read a lot about people's characters and how they play them, but I haven't yet seen a topic where people have actually introduced their characters. I thought it'd be interesting to learn more about them, so here we go. This might have been done already, but I scrolled through a few of the forum pages and didn't see any. My apologies if there already was one and I just didn't notice. :bolt:

I guess I'll start.

Spoiler
My main character Calacirya Aranwe, a Wood Elf female, has been with me for at least 6-7 years, since the first time I ever played Morrowind. That being so, her history was kind of a mystery even to me until I got more into lore (= I concocted it up after already playing her for quite some time). She was born in Valenwood a long, long time ago, but being an elf is still looking pretty good for all her old age. She's the daughter of a wealthy elven family, but was separated from them in an accident and sent to Vvardenfell. There, she became Hortator and Nerevarine, joined House Hlaalu, became Fighters Guild Grandmaster... as well as fell in love with an assassin of the Morag Tong, who pulled her into the assassin's guild along with him. She has an apparent talent for killing, so she became Grandmaster for the Morag Tong but was shortly after forced to leave Vvardenfell when her involvement with the Morag Tong was publicized by someone within the guild wishing to dispose of her. She came to Cyrodiil and was immediately swept up in the Oblivion crisis, being the very ambitious person she is - she has a lust for power and wealthiness, and really wanted to get it back after everything went wrong in Vvardenfell. She became Champion of Cyrodiil, ranked up in the Fighters Guild and took a little trip over to Shivering Isles, re-emerging as the Duchess of Mania and Sheogorath. Great, back on track with the wealthiness and power and fame! Until she recieved a letter from an old friend in Vvardenfell, telling her that the person who had originally betrayed her involvement in the Morag Tong was the man she had loved. Calacirya get mad easily and has a bit of a temper, so she went and joined the Dark Brotherhood just out of spite, knowing that the Morag Tong and Dark Brotherhood really don't get along very well. She's now the Listener and is plotting her revenge on the Morag Tong of Vvardenfell, who's Grandmaster is rumored to be none other then her old lover.

As a person, Calacirya's ambitious and really loves to live luxuriously. She can't stand being poor or weak, and even though she can be a steel-hard assassin at times she's a very loyal friend and has numerous soft spots. She loves to have pets and takes very good care of them - she's had numerous pets from the day I learned you could have them in Morrowind. She's spiteful and vicious when angered, and doesn't forgive or forget anything easily. She has questionable morals, but will always do things to make up for past wrongs she's committed. Calacirya's religious tendencies tip towards Daedra worship, and Sanguine and Azura are the two she actively worships. She's an excellent Marksman and prefers stealthy attacks to full-on charging into battle. In close combat she prefers a longsword. She always wears various light armor, and prefers Ebony as her main weapon type.

I don't have any pictures of her from the Morrowind ages, but these days she http://kauhumieli.net/troya/OB/calacirya4-1.jpg http://kauhumieli.net/troya/OB/calacirya6.jpg http://kauhumieli.net/troya/OB/calacirya.jpg.

***

I can only concentrate on a few characters at a time, so the other character I'm currently playing aside from Calacirya is a fairly new one. Ezra is level 4 and likely to be one of my all-time favorites - she's a Mystic Elf female, who really isn't the nicest person ever. She was born in Cyrodiil to unknown parents, and raised by adopted parents in a settlement close to Cheydinhal. The settlement was overrun by goblins and her whole adopted family perished, while she was out visiting the city on some errands. She hates goblins for this reason and pretty much revels in killing them. She favors sneakiness and is a half-Mage-half-Archer type of warrior. She goes for Illusion, Mysticism and ranged Destruction spells, but prefers to at least start off her attacks with archery. She's a pretty skilled archer for her experience, but will hopefully grow and develop when we get to know each other better. :P She's not exactly religious and not on good terms with the Nine Divines, but she doesn't have any problems with helping out Daedra, though she doesn't particularly worship them. She's currently a member of the Dark Brotherhood, so Sithis and the Night Mother are close to her heart.

Ezra's moral center is quite questionable, and even though she looks cute she's not a very nice person. She has a weakness for good-looking men, but other than that will kill rather ruthlessly. She's still bitter over the loss of her family, and doesn't want to get attached to anyone for this reason. As it is, she's always lonely and would really like some company - this might drive her to get out in the more mainstream world at some point and do something for the good of Cyrodiil and not just for herself. As a person she's selfish, but people she cares about she'll go to any length to treat well.

And she http://kauhumieli.net/troya/OB/ezra4.jpg http://kauhumieli.net/troya/OB/ezra3.jpg http://kauhumieli.net/troya/OB/ezra1.jpg.


Well... your turn? ^_^

EDIT // Wow, I just got on my computer and noticed how huge those paragraphs are... they did not look that big from my phone, I swear. This forum must have some really funky line/letter spacing or something. :blush:
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Nathan Barker
 
Posts: 3554
Joined: Sun Jun 10, 2007 5:55 am

Post » Thu Nov 11, 2010 11:29 pm

Jesus Christ, that's a wall of text if I've ever seen one. :lol:


Here's mine:

Edit: Oh yeah, I've had him for 4 years and he looks like http://i878.photobucket.com/albums/ab344/Holy_Assassin47/19102010309.jpg?t=1289745465.

Name: Silius Rato A.K.A Heartless

Age: 35

six: Male

Race: Imperial

Class: Assassin

Height: 5 '11

Weight: 72 Kg

Hair: Long, Greasy, Black

Eyes: Brown

Scars/Markings/Tattoos: Several whip marks all over body from punishment for stealing as a child.

History: Grew up as a beggar in the Imperial City Market District. An Orphan with no upbringing, no morals, and no guidance. Just wit, luck, and the will to survive. He grew restless, and longed for more than just scraps, so he joined the Thieves Guild. Upon joining, he preformed well until he was overcome by rage and impatience, at which point he killed his mentor, and close friends. Cast out of the only group he was associated with, he was at a loss, and at the verge of suicide, when he was then approached by the Dark Brotherhood, who took him in, as one of their own.

Personality: Quiet and reclusive most of the time, he only speaks when spoken to. Drawn away from society due to his shady past, he tends to go solo most of the time, taking long walks deep into the forest, where no one else can find him. Grim and moody, but quick to anger, and once enraged, he is unstoppable.

Attire: Dark Brotherhood Armor when on missions. Patched Shirt, Breeches and Braided Sandals when at leisure.

Favored Weapons: Enchanted Glass Bow, with Glass Arrows, usually dipped in home-made poisons. But unsheathes Daedric Dagger when things get up-close and personal.

Factions: Ex-Thieves Guild Shadowfoot, Dark Brotherhood Assassin

Character sheets make things easier, and I suggest people write it in that form. Although no ones stopping anyone from going all out. :)
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Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Fri Nov 12, 2010 12:25 am

Jesus Christ, that's a wall of text if I've ever seen one. :lol:

I'm really sorry about that, I just write a lot when I get all excited... ^^'' It's literally impossible for me to contain myself!

EDIT // And btw, love your character. He's gorgeous. :P
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CSar L
 
Posts: 3404
Joined: Fri Nov 09, 2007 9:36 pm

Post » Thu Nov 11, 2010 9:51 pm

I'm really sorry about that, I just write a lot when I get all excited... ^^'' It's literally impossible for me to contain myself!


Don't worry about it, it's good to see you put so much time and thought into your character. Also, a lot of dedication, seeing as it has lasted all the way since Morrowind!
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Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Fri Nov 12, 2010 9:57 am

Well I'm going to introduce my newest character, if that's alright.

Name: Faire Nalesdane

Age: 22

six: Female

Race: Ainmhe

Class: N/A (though she goes by her title 'The Tornado)

Height: Small (she's never really measured herself)

Weight: 8 Stone

Hair: See picture.

Eyes: Blue

Scars/Markings/Tattoos: None

History: She never knew her parents. She was raised by the Nalesdane Rangers (where she gets her last name) who live on an island which has been left undiscovered as of yet. When she was old enough, she joined the Ranger's special ops group as a way of payment. After a time however, she began to be curious of the outside world. The head of the Rangers had died a year before, and his son had took over. Saiv, for that was his name, wished to marry Faire. Faire was not interested in him however, and left for Cyrodil.

As she left, the old lady who had raised her gave her a pair of glasses that would help her talk to the people in Cyrodil in their own language. Saying her thanks, she stole one of the ranger's ships and set off for Cyrodil. She wasn't quite sure what to do yet but she hoped to join the fighters guild and the mages guild and buy her own home. However, a messenger from the rangers found her and warned her.
After she'd left, there had been an earthquake. They found that their sacred relic, the Lurkers Jewel, had been stolen.
The rangers said that if she could find the relic, then she wouldn't hear from them again.
So her task is laid out before her. The question is, where to start looking?

Personality: She's a bit of a joker, she doesn't take things too seriously most of the time. She enjoys the feel of combat, there's nothing quite like having someone's life at your fingertips. She hates noblemen and women, and she isn't very fond of religion either. She's a bit of a tomboy.

Attire: Ranger's coat, Red Flower Scarf, Mirror Glasses, Fur Leggings, Fur Gloves, Fur Boots.

Favored Weapons: She dual wields two iron longswords.

Factions: Fighters guild, Mages guild.

For now, she looks like http://img138.imageshack.us/i/screenshot31nv.png/.
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Averielle Garcia
 
Posts: 3491
Joined: Fri Aug 24, 2007 3:41 pm

Post » Thu Nov 11, 2010 8:37 pm

Buffy is a young mystic archer. Her mother was a Bosmer merchant in Bravil and her father a Breton vampire hunter. Orphaned by the age of twelve, she was raised by the city of Bravil. Daenlin took her on as an archer apprentice, and Kud-Ei recognized her talent for magic. As soon as she was old enough, she joined the guild of mages and eventually graduated from the Arcane University, specializing in illusion.

The bow is her passion, and she views magic as a tool to be a better archer and to compensate for her refusal to touch melee weapons. In fact, the only weapon she will touch is her bow, Slayer.

Physically, she is short - the same height as a male Bosmer (0.9), and slightly built (body by BAB). She has low strength and endurance and that will never change. Although she can't carry much, her precious black mare, Superian, is equipped with saddlebags and can carry as much as, well, a horse. She is level twenty and her skills were selected so she can level no higher. She changes clothes a dozen times a day to suit her purpose and dresses only for fashion.

She owns a home in Bravil, but loves to travel and explore. She also loves Tamikas wine, waterfalls, hunting, camping and visiting her many friends.

She travels in the company of an old ethereal paladin named Acadian who sometimes offers advice. Sometimes she listens. Buffy considers herself a simple elf from Bravil trying to live her life and survive in the beautiful but sometimes dangerous province of Cyrodiil.

Buffy has a short attention span, will probably never rise to the top of her guild and often has multiple unfinished quests and research projects ongoing. Although quick to assign herself the role of judge, jury and executioner with a vengeful streak, she will not kill innocents and is very loyal to her friends. She has developed what she calls the 'Buffy Doctrine' and lives by it: If you are kind to me, I will love you dearly. If you are mean to me or my friends, I will likely kill you.

http://i668.photobucket.com/albums/vv43/Acadian6/ScreenShot493.jpg I'm the short one.

http://i668.photobucket.com/albums/vv43/Acadian6/ScreenShot527.jpg A girl's gotta have bling.

http://i668.photobucket.com/albums/vv43/Acadian6/ScreenShot571.jpg Usually, water makes my clothes fall off.

http://i668.photobucket.com/albums/vv43/Acadian6/ScreenShot592.jpg Down to business.

http://i668.photobucket.com/albums/vv43/Acadian6/Cho%20Bk%201/ScreenShot679.jpg I love 'my little pony'. :dance:
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Sheeva
 
Posts: 3353
Joined: Sat Nov 11, 2006 2:46 am

Post » Fri Nov 12, 2010 9:28 am

Helena Aurelie is a Breton Healer, who lost her family at a very early age. Rather than just listing what she's about, I'm going to post a bit from her Journal (as can be found in my sig). Admittedly this is half of her Journal as it stands, but she's a young, developing character who will only get better. Anyway, on with the show.

Prologue
We lived in the Western Reach. The Easternmost point of High Rock. I lived with my mother, Aila Aurelie and my father, Faric Aurelie in a cottage a few miles north of Jehanna. Our cottage was small, but it was cosy. A warm fire, good food and soft beds. What more could a simple Breton family want?
Every night I would kiss my father good night, then go to my room with mother so she could read me a story.

It was a good life. Hard, but good. During the day, mother would teach me simple spells to heal myself and others around me. I never questioned why. It was something the women in my family had done for generations. Not the quickest learner, she frequently became frustrated with me. I was never shouted at though. My mother would, when she became angry, merely mutter a few words and close her eyes. Moments later a pale green light would sweep over her and she was calm again.

Father? I don’t know where he went to work. Sometimes he stayed away from home for days on end. Other times he didn’t leave the house for weeks, locked away in his room with his experiments. Many times I tried to sneak a peek into that room. I never even got close. He always locked the door when he was away, and when he wasn’t, well, I was too scared to go near.

***


“Good night, my child of the stars. Sleep well.” Whispered my mother. Her evening ritual as she left my room, closing the thin door behind her. As usual I waited until I heard her footsteps stop when she climbed into bed. Reaching under my bed, I pulled out the candle I’d hidden earlier in the day, and placed it on my nightstand. Closing my eyes, I envisioned warmth spreading from my chest, down my arms and into the palm of my right hand. I focused more, willing the warmth to intensify, the space which it occupied to shrink. I opened my eyes and willed a spark to appear in my hand, just as I had been taught. Sure enough, there it was. Now I had to be quick. I grasped the candle and brought it to the flame. Wick not millimetres from the flame, I realised something wasn’t right and closed my hand, extinguishing the fire. Something was in my room. It didn’t feel out of place though. Like it was meant to be there.

It must have been an eternity. Nothing stirred in the house. Nothing moved outside. It was never this silent. I was terrified.
Go to mum. RUN.
But my legs wouldn’t obey. I just sat there, in the suffocating silence. Listening as though my life depended on it.
Something crashed. I started. I heard a male voice, low and gruff. My mother replied, her voice too low for me to make out any words, but I could tell she was afraid.
“NO! Leave her out of this!” She was shrieking now.
The intruder was saying something. Words I didn’t understand. Suddenly the light around the edges of my door flashed a brilliant white, and a wave of heat engulfed me. Tears screamed down my face. Blood pouring from my lip, I’d almost bitten clean through in an effort to stop myself screaming.
The window of my room clattered open. I couldn’t help it, I howled my fear to the heavens.
Helena! Get up! Get out of the house!
I scrambled to my feet. The presence in my room made itself felt again. Closer to me this time. I was by the window in no time. I stood with my back to the opening, staring at the door. I could hear heavy, booted footsteps getting closer. My heart threatening to burst through my chest.
The door opened. I tried to scream, but I was no longer in my own body. I was watching from the window. Watching the door open and a hooded figure slide through the gap. Then something weird happened. I watched him draw his dagger and step towards the me that was trapped by her fear. As he drew back his arm to strike, he was sent flying backwards. Demolishing the wall he hit.

Don’t worry Helena. I’m watching over you. Rest now.
Then everything went black
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krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Fri Nov 12, 2010 8:19 am

As stated, walls of text :)

Here′s my character:

Race: Dunmer
Name: Lothran
Age: Unknown, but probably much older than he looks
Occupation: Adventurer
Hometown: Bruma
Guilds: Thieves (his first join), Mages and Fighters. He′s also a member of The Order of the Virtuous Blood and the Arena Grand Champion

No real goal in life but trying to enjoy it. He likes to read and explore, and visiting the local tavern in the evening. He doesn′t drink, but might just overhear some juicy rumor about a hidden treasure.
He does NOT like necromancers, as they are foul and conduct disgusting and dishonoring experiments. If he meets one, well, one necromancer less to disturb the graveyards.
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мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Fri Nov 12, 2010 11:28 am

I'll try not to make any text walls. :)

I play several characters "in parallel." Currently, we have:

Heddvild, a character based upon the Nord Barbarian who is seen walking around Balmora in Morrowind. She wears fur armor and charges into battle with a Claymore or a two-handed axe.

Martine, a Breton mage who has been cursed by Sheogorath, such that she is unable to equip anything that was not freely given to her. She is presently in the Shivering Isles, trying to work out a way to "stick it" to that Daedric Prince.

Paxelle, a Breton witch-healer who does not kill either humanoid or creature.

Ludlita, an Altmer mage with a nasty sense of humor, who likes to drag bandit corpses to unlikely places, like wayshrines of the Nine. She is a heavy user of Restoration Magic, and her favorite spell is an On Touch combination of Absorb Health and Absorb Magicka, which keeps her in fine condition, while making her enemies quite dead. She's a worshipper of Meridia, and has no use for the Nine.
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Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Fri Nov 12, 2010 12:08 pm

My character Mzaar'Rhashii, is a Khajiit who, as a child always stuck with the shadows, never had friends, and got little love from his family. When he was 13 a shady character in wide, black pants, and a clean, dark shirt sold him a potion of Chameleon. Mzaar was supposed to use the money to buy bread for his 6 siblings and mother and father.
Upon drinking the potion, he looked at his hands and realized he would not have to try so hard to keep away from people, and not be seen, and by the time he was 16 he became obsessed and addicted to potions, herbs, and items that granted the effect of Chameleon. At first, he used the fact he could not be seen to keep to himself, enjoy the beauty of the world and be alone. But as he began to realize that no one had noticed his disappearance he sunk into a depression and began a spree of petty thefts and muggings. These crimes soon escalated to the point where he would rob caravans and travelers, even guards, without anyone knowing who it was.
But one day while attacking a guarded caravan on the Gold Road, an archer took a random shot and the arrow pierced Mzaar's forearm. Since the arrow could be seen, he was tracked, captured and put into the Imperial City dungeon, only to "rescued" by the Emperor.
He now lives on in the Thieves Guild, and has become a private-contract assassin, and is also responsible for taking out the Speaker, known as Lucien Lachance. :cheat:
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Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Fri Nov 12, 2010 11:53 am

I've just realised what a daunting read this is.
I guess I got caught up writing it.
I had more planned, if any care to know about her lover or future you can Pm me (or I could add his bio later?)


Spoiler

Name: Isabelle Courtessèu http://img560.imageshack.us/img560/5669/101114170937.png
Nickname(s): Often shortened to Bella as she refers to herself by this name. Occasionally she will be called Belle, though she doesn’t really like it herself and someday hopes others will refrain from using it.
Race: Breton.
Gender: Female
Age: 52 (Appears 17, as this is the age she died.)
Birthsign: The Lover

General Description: The epitome of beauty, pale skin, pure, and tender to touch, with pale scarlet lips contrasting against the back drop of her snowy flesh. Bella's tresses of silky black hair flow almost halfway down her back, radiating any light that would happen to reach its surface, it is clear that she takes pride in her hair, and it is sometimes decorated with a crimson ribbon tied neatly in a bow on the left side of her head. Her fringe when left to its own accord often falls down diagonally in front of her right eye, a nuisance to Bella who spends what seems a life-time flicking it from her vision.

Her deep-set crimson eyes, so dark, verging on a red-black are an endless void and seem on appearance to gaze into the very depths of every soul they meet. They are shaded ever more by a surrounding of shadow, thick with thinning lines from the inner corners, pointing sharp toward her nose. Her button nose is only short, yet simple, with an elegant shape and a round tip.

Her face is gaunt, not thin but her cheeks are concave and defined, going against the stereotypical Breton shape. Bella is not tall for a girl, nor is she short, she stands around 5’4’’, though does not look so as she is dainty and petite in build. Her body has no visible scars or tattoos of any sort, with little decorative features, except for the make-up around her eyes, and though it is not unusual that she attains scratches, cuts or bruises, this is no more than the average person.

Skills: Though Bella is far from assertive, she has a way with people that can assure often what she wants from situations; persuasion is her forte, through a manner of speech, though she lacks the confidence to use it in any other custom than business. Despite her elegance in both movement and posture, it is natural of Bella to attain a sneaky persona, though she is not an expert at covert business, her innocence often sways her away from danger. Though she was never brought up to fight, she has learnt to use a bow and arrow to a satisfactory standard, her favourite and most well mastered weapon however is the crossbow, which is shown as it is her primary and really, only weapon. Though, once again she was never properly taught, Bella often as a young girl would experiment with alchemy making potions and occasionally poisons. Over the years this talent has matured and she is now rather handy when it comes to mixing and brewing up whatever the situation or task requires, and can make most things from life-saving potions to death harbouring poisons; given the right ingredients.

Apparel Most Worn: A simple dress at first sight, a mixture of black and red material, crimson in shade. The dress is long, and trails the floor, it is dusty and reeks of age, but Bella can ignore the smell, for it is her favourite dress. The corset style top half is laced with a crisscross pattern of strings across the torso. The centre and main body of the dress is crimson, with the sleeves and sides of the dress being black. The sleeves are delicate and hang neatly on the shoulders revealing her collar bone, with a square neck shape. Half way down the sleeves, which finish around the mid forearm, is a stitched piece of lace that hangs down over each elbow.
The skirt is flowing with the central crimson piece ruffled at the base, the black sides fall into a few layers, one being the same lace that appears on the sleeves. Bella lacks in accessories, with only a simple, black leather, buckled belt collar around her neck. She wears, underneath and mainly hidden by the trailing dress, knee length boots, leather, with buckles and straps up the leg.

Other Apparel Worn: When going out with combat or stealth in mind (the only real time she will take the dress off), Bella adorns a much lighter, free moving outfit. Her top half consists of a leather corset, festooned with buckles and belts, black mainly in colour, though with some crimson coloured etchings on the shoulders that run down the sleeves. On her lower half she wears rather tight, leather pants (trousers), plain black and simple in design, the belt she holds them with is very different, detailed and designed with patterns and etchings. Her boots, similar to the ones she wears underneath her usual dress are long, reaching high up her shins; her trousers are tucked into the boots. They too are leather, and are much lighter than the normal ones she wears; they too are rid of the buckles and straps the shroud the other pair.

Weapons: A simple crossbow, with steel limbs and a maple crafted stock, she keeps it in a small quiver strapped over her back, to add to this on the side of the main quiver is a smaller pocket storing the small iron tipped bolts that the crossbow fires. For close range combat – if ever, Bella carries with her a small knife, it resembles only a kitchen knife in size, though the hilt of the small blade is intricate embossed with a scarlet patterned ribbon tied neatly around it.

Inventory: Bella wears a belt when on certain tasks, for this she wears an almost utility like belt, attached is her knife, as described in with her weapons, as well as a few lock-picks and coins depending on what she’s up to. Also, she may often carry, in pockets allocated on the belt, ingredients for potions, or sometimes potions themselves.

Miscellaneous: Bella has, as most can tell, a desire for neatness (OCD, if you will), especially when it comes to her own appearance, and that of the things around her.

Personality: Bella would be best described as timid or even shy, though it can be said that she has a fiery side when it comes to business. Bella lacks confidence within herself, though often fools others with her outgoing attitude towards work. She is not so much afraid of leadership, and will take reigns when needed of her, though she prefers to shy away from authoritative positions or at best to work alone. Saying that though she is more than happy to take command from ranked others and will try to complete any task set to the best of her ability. Most would consider Bella a kind-hearted girl, perhaps too kind for a vampire, a trustworthy friend, a dependable companion and a hard working employee.

Bio: Born and raised in the Waterfront in the Imperial City, her parents had been scavengers of the land; they lived on bread and water, with the little income her father earned on the passing and stopping ships. He was a ship maker by trade, though little trade ever really reached him. He was paid poorly by rich men for fixing their ships, that was, when a job arose. Bella had always loved her Father for his efforts and while her Mother stayed at home, she had been almost forced into a childhood of crime and thievery in order to support her family. She grew up well, taking a more active role in family income when at the age of just 13; she became a ‘merchant’; her business included stealing from the docked merchants and selling the goods on to the Market District proprietors. It had been her own idea that one night; to sneak onto the moored ship, a silk trader. However on this one occasion she was to fail and seal her fate, for eternity.

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louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Fri Nov 12, 2010 3:51 am

I decided to resurrect an old character (my second OB character in fact) and start playing her over again from the Sewer Exit.

http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion337.jpg is a Bosmer orphan from the Imperial City. Raised by the beggar http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion357.jpg, she grew up a street urchin. When she was eight she was caught stealing a sweetroll, and the legionary who caught her knocked out one of her back teeth to teach her a lesson. She never forgot it: the Imperial Legion was the worst enemy a street person like herself could ever have. Also when she was eight, she met http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion358.jpg who was just a year older than her. They became close friends when a mad Dunmer named Valen Dreth was trying to kill Teresa because he thought she had cursed him to lose in the Arena. Methredhel helped Teresa to frame him and send him to prison. It was Methredhel who taught Teresa how to use a bow, as her father was a mercenary archer.

Ten years later found Teresa squatting in a shack in the shanty town on the Waterfront, making a living by brewing potions for members of the Thieves Guild. It was trade she became fascinated with after nearly fatally poisoning herself with her Argonian roomate's nightshade tea! While looking for cast-off food in the alley behind the Tiber Septim hotel, she witnessed the murder of a Blade, who had learned what the Mythic Dawn were up to. A legionary heard the ruckus and came into the alley, only to see her standing over the agent's corpse. She was quickly taken to prison, where she met the Emperor during his desperate attempt to escape the assassins after him. He taught her that she could be much more than she was. That she mattered, and could respect herself. That she did have a future. He changed her life, and when Teresa saw him die, something inside of her snapped, and drove her to do something she never had before. Fight.

Afterward she delivered the Amulet of Kings of Jauffre at Weynon, who thanked her and sent her on her way. Even though he offered her a substantial reward for her service to the Empire, Teresa turned him down. Everything she had done, she had done for Uriel Septim. In turn he had given her something far more precious than gold or titles. Returning to the Imperial City, she found that she could not longer resume her life as a street rat. The city walls closed in on her, suffocating her like a tomb. It was only by returning to the wilderness that she had first set foot into upon escaping the Imperial Prison that she truly felt at home. She realized that was where she belonged.

That wilderness itself had given her another gift, a spirit guide. Teresa came to see that Raven - her guide - had been with her all her life. She had only never slowed down to take notice before. Now that she did notice, she saw how truly beautiful and divine Nirn really was, and how she was inextricably bound to it through the divinity that existed within her. She would later meet Morcant, a Witch who would tell her about the spirits of the Aedra who sacrificed their all to create Mundus, and in so doing became the world itself, and everyone in it. Including Teresa.

With Raven as her companion, Teresa now explores Cyrodiil, http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion470.jpg. She has been hired by a wealthy, creepy Altmer named Umbacano to retrieve a set of Ayleid artifacts for him. She hopes to use the money to buy a home in the country for Simplicia, which had always been the old woman's dream. She is also strangely drawn to the Ayleid sites. Sometimes seeing them as they once were at their height, rather than their present ruin. She does not know what strange destiny calls her to them, but it is something she cannot deny. Because of this she has taken it upon herself to explore every Ayleid ruin she can find in Cyrodiil.

For more, follow the link in my sig.
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Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Fri Nov 12, 2010 6:22 am

@ SubRosa: wtf is that on her head??

Here's Camarilla (who has been taking an extended vacation lately):

Name: Camarilla Zext
Gender: Female
Age: 19
Race: Breton
Profession: Adventurer by her own reckoning
Class: Runaway farm girl with a love for heavy metal (literally)
Lives in IC: http://i52.tinypic.com/r7w590.jpg
Pics: http://i56.tinypic.com/w22kwy.jpg, http://oi51.tinypic.com/so8ylh.jpg, http://i54.tinypic.com/11r7xap.jpg
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Nikki Hype
 
Posts: 3429
Joined: Mon Jan 01, 2007 12:38 pm

Post » Fri Nov 12, 2010 12:35 pm

Those are the goggles from http://www.tesnexus.com/downloads/file.php?id=5198. I combined them with http://www.tesnexus.com/downloads/file.php?id=7791, for well... night eye goggles.
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Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Fri Nov 12, 2010 7:26 am

My first character was a conventional Breton (Mage) Spellsword who did everything - CoC, Madgod, head of every guild, 150 Nirnroots and so on. But then I started making mods, beginning with a simple addition of a quest involving a bear-riding Legion girl up in the frozen mountains, so I started to need a variety of characters to test with.

For the next mod, I started a new character "Willie the Pimp" and he runs a brothel managed by his partner Tsarrina at Gweden Farm. Most of the characters I've created since then have been made to help me develop a character for that mod, so I've played Darwen the Bosmer bear hunter, Sugar the Orc (step-sister to Mazoga), Cybeline the Altmer, etc. as player characters before they were made into NPC's. Meena was a bit of an exception, there, as it's hard to use the Unicorn as a player mount. Male characters are also used to test the mod, but rarely end up as part of it.

( FWIW "Willie the Pimp" is the title of a track on the late Frank Zappa's "Hot Rats" album. The Oblivion character uses a custom fire spell called "Hot Rats" and a shock spell called "Zappa". )
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Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Fri Nov 12, 2010 12:49 am

Here's my most recent character (and my favorite to play ^^)


Race: Imperial
Name: Mennokii Longhunter
Age: 32
Occupation: Adventurer
Hometown: Anvil, but currently lives in a castle gifted to him by the High Chancellor in the Bruma wilderness
Guilds: Champion of Cyrodiil, Sheogorath, Grand Champion, and Lord of Bedwyr Castle
Favored Weapon(s): Umbra, Duskfang (he dislikes Dawnfang), dual Elven Maces
Bio: Son of Mordecai Longhunter, Mennokii came to Cyrodiil after his father's cabin being found by crazed Dunmer warriors in Morrowind. Before he ran (as his father had told him to, he was 17 at the time, and hardly able to swing a sword) he saw the emblem of the Morag Tong on one of the arms of the warriors. At Anvil's docks, he had nothing but a few weapons given to him by the captain of the immigration boat. He was 18 when he immigrated to Cyrodiil. He wandered the world for many years, doing work, and eventually saving it. He was then gifted Bedwyr Castle as thanks from Ocato for saving the world. He then found a group of 3 people who wanted to adventure, so he tried his hand at being in a party. All 3 of them died, and it haunts Mennokii to this day.

:)
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Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am

Post » Fri Nov 12, 2010 10:58 am

Current character, Zaria same as username modelled after a Morrowind character, crazy bosmer mage, some differences the Morrowind version was power crazy and heavy into potion abuse, Oblivion version is more inappropriate and do strange things, make sure to summon some undead before you talk to the arch-mage about necromancers, how to train illusion: create a long lasting light in touch spell and cast on everybody you meet in the imperial city, at night this looks pretty cool.
Was disappointed then the tame rats in the cellar did not followed her out then she used command creature on them.
Member of the thief guild because of a misunderstanding stole a horse and rode to another city, horse was still at the gate then she left so she used it while the guards was watching.
Found that you can break into prison and sleep.

Dressed almost as she left the dungeon, main difference is that she wears a skirt and everything is enchanted.
A glass cannon as she has 40 in endurance and 100% weakness to magic but uses stacked spells, frenzy and summons making her capable of killing strong enemies fast.

Currently trying to find a damage strength spell, could be fun to use on highwaymen, perhaps also on the annoying man who waked her up and asked her to kill somebody after she visited paradice, she followed him and stole a lockpick from him but has to find a way to do more mischief.
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Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Thu Nov 11, 2010 9:45 pm

Race:Nord
Gender:Female
Favored weapon: Explosives. And her Dai-Katana.
Age:18
Occupation:Explosives Expert
Bio:She is a young Nord female, who always liked to play with explosives, earning her the name, Boomer. She doesn't remember who gave her that name, but it stuck. Her parents were killed when she was 3 years old, she grew up with the Beggars of the Imperial City. She knew her way around a sword too, when she was waiting for more bomb shipments to arrive, she would practice with her Dai-Katana that she found on a dead adventurer. She also got skilled in Telekinesis, which she paired with her explosions addiction, to cause crippling damage to bandits and other outlaws. She can also become one with the shadows, from years of stealing food to live. But recently, something inside her snapped, making her no better than the Outlaws she once made go boom.
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Emmi Coolahan
 
Posts: 3335
Joined: Wed Jan 24, 2007 9:14 pm

Post » Fri Nov 12, 2010 12:47 pm

Forgot: Level 5 now! w000000t ! =)
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Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Thu Nov 11, 2010 11:16 pm

Zexxis Root-dweller. He is an Argonian Explorer with very earthly beliefs. He crafted his weapons from Stone and Bone and Reed. His Blue and mottled green scales are unusual. He is just entering his 'Walking/Thinking' Lifestage. He mostly explores Blackwood, as it remind him of home, and he is most comfortable there. He plans on swimming upriver to Bravil later on though.

His gear: Patchwork Pants, Grummite Cleaver, Grummite Bow, Bone Arrows. Copper Ring, Copper Necklace, Brass Ring. (He likes them for the shine).
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laila hassan
 
Posts: 3476
Joined: Mon Oct 09, 2006 2:53 pm

Post » Fri Nov 12, 2010 8:46 am

Please allow me to introduce you to Valiri Onlo. She's a character from my own fantasies who has been "retrofitted," if you will, for use as a character in Oblivion (as well as many other games.) In my original attempts at RPing her she was either a bosmer or a breton but her more recent incarnation is a custom race called Elfin that I've created to be more like the elves from my own fantasy rather that that of bethesda's while still keeping her more or less lore-friendly. This helps me RP her. They are basicly a combination of agility (athletics, acrobatics and sneak) and some magic (mysticism and alchemy). Most of their stats are high but their willpower and luck are very low to compensate. They also have a detect life lesser power and a powerful fire explosion attack as a greater power. Oh, and their realy short (0.8 in CS.)

She's a sweet girl who's really tough but also quite shy. She's 53 years old which developementaly is somewhere around 17 for an elfin. Even so, being an elfin, she is often mistaken for a child. This is a persona that she has come to embrace. Her personality is even somewhat childlike at times. She's sort of like the little sister of my fantasy world. Despite her small size and gentle demeanor, she is increadibly strong and agile. She's also prodigaly intelligent, though her immaturity often gets in the way of her genius. She uses a self taught form of freestyle, hand-to-hand, martial arts to combat any foes that would get in her way. She generaly dislikes the idea of senseless violence but she can't deny how fun it is to beat up bandits and marauders. She is a natural with mysticism spells, with her favorite being detect life and she's not too shabby with illusions either. Of all of her outstanding talents, alchemy stands out the most. Mixing potions is her passion. It's complexity and time consuming nature keep her mind occupied so she doesn't need to think about all of the death and destruction that goes on around her in the harsh world of Tamriel. All elfin have a fondness for trees. Valiri will often go out of her way to stray off the path just so she can walk through the woods to get where ever it is that she needs to go rather than sticking to a plain old road. She doesn't swim very well so she tries to avoid the water if she can. This is a result of the elfin race being so short. It's hard to keep their heads above water when swimming. An odd little oversight by Bethesda I suppose. Either way it fits well with her RP.

She was raised by her kindly old Uncle Cyrus (who she's not actualy related to but she she doesn't care) and lived a happy life of luxury. Her world was flipped upside-down when Cyrus was killed (rich and powerful people have lots of enemies.) She used her powerful ESP (detect life essentialy) to help her track down the killer. She chased him from Cyrus' manor in Valenwood all the way to the waterfront district of the Imperial City. She didn't intend on killing him, she just wanted to beat the crap out of him and drop him off with the nearest guard. She didn't count on losing control of her emotions and unleashing her powerful explosion attack which not only killed the murderer but damaged the nearby area and injured several bystanders. She then fainted from exhaustion. (That's what the greater power does, it causes huge fire damage in a large area, affecting friend and foe alike, then causes the caster to collaps and completely drains their magicka for a while.) She woke up in the imperial prison with an unreasonably mean dunmer in the cell accross from her. The guards didn't care much that a murderer had been killed but as it turns out they frown apon mass property destruction and serial assault, even if it's unintentional.

With a little help from the emporer and his agents she managed to escape from prison with a miraculously clean criminal record. In my fantasy she escapes from prison with the help of a thief and ends up helping him with a job or two as a form of payment. To reflect this I have her join the thieves guild. Because it goes against her nature to steal things, she's very selective about who she steals from. She only targets people who she considers to be mean or evil. Basicly she only steals from people who deserve it, which somewhat limits her target base. She takes the amulet of kings to Weynon Priory like she promised but her ESP made her somewhat reluctant to go to Kvatch (She can't see the future but her "feelings" are usually right.) Instead she decides to join the mages' guild while she's near Chorrol. She does the recomendation quests as she travels around for various thieves guild jobs.
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Jeneene Hunte
 
Posts: 3478
Joined: Mon Sep 11, 2006 3:18 pm


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