» Sat Nov 13, 2010 10:55 am
Actually what I would really prefer is not having all those re-spawning containers and such... and lock spells so if I find random awesome house in {insert place here} and I kill the person living there... I can have that house and my crap there and decorate it to my tastes. Like what you could do with Morrowind. Maybe even go a step farther, and make it similar to fable where the house would actually be for sale after you killed the original owner. That way, you have the different options for different types of characters and you have more rp elements available to you. For example, my Frost witch.... not gonna be living in some quaint little house in town and certainly wouldn't live in a castle. However, my Viking would be comfortable in a Longhouse/ castle type home with lots of servants, display cases and ale, etc.
I am just personally not a fan of the cookie cutter houses in Oblivion... Some of them were nice mind you, but... generally, I didn't even use them. I had to hunt down a mod for a house for every character I made just because there weren't any places that fit their personalities.
On that note though, if there were to be a castle/ town/ house that you have to choose from without the killing/ picking whatever house you want, than I at least want to be able to dictate what it looks like. Kind of like the themes you could have in Fallout 3, but not as lame. And building it in game, outside of the construction set would be really awesome, especially for those people who plan to get it just for the consoles. I am going for pc so I can build whatever house I want, but if I want to play on the ps3 I don't want to be stuck with the one house in every town that isn't that great.
So.... long rambling rant= yes to castle if I can design it.